[quake2] particles/beam.jpg [FIXED yet again :P]

Petter Sundlöf petter.sundlof at findus.dhs.org
Tue Aug 19 15:51:14 EDT 2003

Karen Pouelle wrote:
> "Sorry about this. I was informed in #icculus.org that I needed to get 
> maxpack.pak" - Petter Sundlöf
> Yes, maybe there should be a "Error" dialogue coded into it that checks to
> see if the pak is there, then tells you where to get it.
> There's a few add-on paks for menus, also.  
> For more eye candy with not much more overhead, have you tried the Quake 2
> retexturing project's textures on your latest build?   
> http://3d.kicks-ass.net/texturepaks
> A lot of new button textures have been added since my last update last week,
> but no new submissions in the last few days.  

That sounds nice. The textures do look very low-res, especially 
alongside the particle effects for the weapons from maxpak.pak.
I'll go ahead and add some of those packs. Thanks :)

> What IRC server is #icculus.org on?  I should drop by sometime.
> Karen


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