[quake2] Quake2maX feature ported?

Brendan Burns brendanburns at attbi.com
Mon Sep 16 19:31:19 EDT 2002


Yeah, I ported the graphics without looking at the cvars, I'll look 
into porting it...

--brendan

On Monday, September 16, 2002, at 06:13  PM, Karen Pouelle wrote:

>
> If the code is based on Quake2maX 0.25, then is anyone else missing 
> the cvar
> to scale crosshairs from the 0.25 version?   Here's a quote from the
> Quake2maX 0.25 release information:
>
> //CROSSHAIR
> 	crosshair 1
> 		This sets crosshair type.
> 		(0:None || 1-9:Different Images)
> 	crosshair_scale 1
> 		This scales the crosshair Image.
> 		(Multiple for Size)
>
> Just wondering!
>
> Karen
>
>
>
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