[quake2] Quake2maX feature ported?
Brendan Burns
brendanburns at attbi.com
Mon Sep 16 19:31:19 EDT 2002
Yeah, I ported the graphics without looking at the cvars, I'll look
into porting it...
--brendan
On Monday, September 16, 2002, at 06:13 PM, Karen Pouelle wrote:
>
> If the code is based on Quake2maX 0.25, then is anyone else missing
> the cvar
> to scale crosshairs from the 0.25 version? Here's a quote from the
> Quake2maX 0.25 release information:
>
> //CROSSHAIR
> crosshair 1
> This sets crosshair type.
> (0:None || 1-9:Different Images)
> crosshair_scale 1
> This scales the crosshair Image.
> (Multiple for Size)
>
> Just wondering!
>
> Karen
>
>
>
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