Quake2maX feature ported?
Karen Pouelle
hockeyvixen at yahoo.ca
Mon Sep 16 18:13:08 EDT 2002
If the code is based on Quake2maX 0.25, then is anyone else missing the cvar
to scale crosshairs from the 0.25 version? Here's a quote from the
Quake2maX 0.25 release information:
//CROSSHAIR
crosshair 1
This sets crosshair type.
(0:None || 1-9:Different Images)
crosshair_scale 1
This scales the crosshair Image.
(Multiple for Size)
Just wondering!
Karen
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