Quake2maX feature ported?

Karen Pouelle hockeyvixen at yahoo.ca
Mon Sep 16 18:13:08 EDT 2002


If the code is based on Quake2maX 0.25, then is anyone else missing the cvar
to scale crosshairs from the 0.25 version?   Here's a quote from the
Quake2maX 0.25 release information:

//CROSSHAIR
	crosshair 1
		This sets crosshair type.
		(0:None || 1-9:Different Images)
	crosshair_scale 1
		This scales the crosshair Image.
		(Multiple for Size)

Just wondering!

Karen



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