[quake2] Lithium ii qestion
Brendan Burns
brendanburns at attbi.com
Wed Oct 2 08:50:22 EDT 2002
That's odd, because presumably the ctf mod is in the same type of
location right:
.../quake2/ctf/gamei86.so etc
and it works with quake2 +set game ctf
I would guess that there's something wrong with the mod, maybe you need
to recompile? I haven't really tried to play around with too many mods.
Are there any error messages on stdout when you start up?
Sorry I can't be more helpful...
--brendan
On Wednesday, October 2, 2002, at 05:10 AM, Matthew Goins wrote:
> This is probably not the type of question people want to answer, and if
> that's the case please let me know who I should be asking.
>
> With that out of the way...
> I am running quake2 on a Debian machine (Pentium pro 200mhz 192 MB RAM,
> Voodoo2 {I haven't got the Voodoo2 working yet but that's besides the
> point}). I can play the base game, and CTF, and run as a dedicated
> server for both of those as well. The problem is when I try to run any
> mods, particularly Lithium. Basically what happens is when I start up a
> game using "+set game lithium" it just gives me the normal base game.
> No
> menu, no grappling hook, just the normal quake2 game. I have checked
> what directory and it thinks it is working from, and it always echoes
> back "lithium", so I am not sure what the deal is.
>
> More details: I am using the lithium.cfg file that came with the
> lithium
> tar file. I have tried getting rid of extra carriage returns in the
> .cfg
> files and such. I am running quake2 v3.21. Quake2 is under
> /usr/lib/games/quake2, which is where dselect puts it. Lithium is under
> /usr/lib/games/quake2/lithium . Any suggestions? Sorry for being
> clueless.
>
> Matt
>
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