[quake2] Dynamic lights with multitexture
Eric Christy
christy at jlab.org
Sat May 18 11:22:22 EDT 2002
> >>> christy at jlab.org 05/17/02 06:36PM >>>
> >Well I'm not sure that this is relevant, but I noticed that
> >turning on dynamic lights had a huge impact on my Alpha box.
>
> Did setting gl_ext_multitexture to 0 (and vid_restart) help?
>
Yes, this helped performance. However, there is now a diagonal
red streak across half the screen, occasionally.
-Eric Christy
More information about the quake2
mailing list