[Gtkradiant] Newest Radiant fails to run on Win7

Nerius Landys nlandys at gmail.com
Wed Dec 1 23:14:49 CST 2010


Just FYI I did some sanity checks on Linux with the latest trunk and
everything works as expected (very well that is).

On Wed, Dec 1, 2010 at 7:29 PM, Nerius Landys <nlandys at gmail.com> wrote:
> Hi guys.  As you may know, TTimo and I have both successfully compiled
> the current SVN trunk GtkRadiant code on Windows within the last
> couple of days.
>
> Now, I'm trying both my build and TTimo's build (which is here:
> http://zerowing.idsoftware.com/files/radiant/developer/1.6.1/GtkR-1.6.2-11282010.zip
> ) on my 32 bit Windows 7 Ultimate computer.  With both builds, I get a
> crash.  The crash looks exactly the same in both cases and happens at
> the same time.
>
> When I am asked to configure Radiant with a game, and then hit OK,
> Radiant will create a .game file in the install/games/ directory.  In
> my case, the file is created but has 0 bytes inside it.  Then it
> crashes.
>
> The error looks something like this:
> http://daffy.nerius.com/temp/radiant-crash.png
>
> I tried copying some dlls from the Visual C++ install to the Radiant
> install dir, as per Markus' suggestion, but this didn't help the
> matter.
>
> Now, should I plunge into debugging this problem, meaning start adding
> println()'s until I have narrowed it down?  Or does someone have a
> better idea?  I have never debugged anything in Windows.
>



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