[Gtkradiant] GtkRadiant doesn't load entities.def
Forest Hale
lordhavoc at ghdigital.com
Sun Nov 2 10:02:48 CST 2008
It supports xml and non-xml versions, depending on the choice in the .game file (def or something else, I forget the extensions and which one is which).
Pat Raynor wrote:
> I think gtkradiant wants a special XML version of entities.def
>
>
> On Nov 2, 2008, at 10:07 AM, jonas.th at web.de wrote:
>
>>> martin.gerhardy at gmail.com wrote:
>>> try to strace it - should give you the location where radiant is
>>> searching the file
>>>
>>> greetings
>>> martin
>> strace brings up how it searches shaderlist.txt in baseq3/scripts
>> and doesn't find it... I copied that now from default_shaderlist;
>> but no attempt to open something containing "entities" except /home/
>> jonas/d/GtkRadiant/install/bitmaps/entities.bmp and no attempt to
>> open something ending with .def!
>>
>> ____________________________________________________________________
>> er WEB.DE SmartSurfer hilft bis zu 70% Ihrer Onlinekosten zu sparen!
>> http://smartsurfer.web.de/?mc=100071&distributionid=000000000066
>>
>>
>> _______________________________________________
>> Gtkradiant mailing list
>> Gtkradiant at zerowing.idsoftware.com
>> http://zerowing.idsoftware.com/cgi-bin/mailman/listinfo/gtkradiant
>
> _______________________________________________
> Gtkradiant mailing list
> Gtkradiant at zerowing.idsoftware.com
> http://zerowing.idsoftware.com/cgi-bin/mailman/listinfo/gtkradiant
>
--
LordHavoc
Author of DarkPlaces Quake1 engine and mod
http://icculus.org/twilight/darkplaces/
"War does not prove who is right, it proves who is left." - Unknown
"Any sufficiently advanced technology is indistinguishable from a rigged demo." - James Klass
More information about the Gtkradiant
mailing list