[Gtkradiant] [Bug 1118] New: Runtime error pops up repeatedly

bugzilla-daemon at zerowing.idsoftware.com bugzilla-daemon at zerowing.idsoftware.com
Wed Jan 31 11:23:01 CST 2007


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1118

           Summary: Runtime error pops up repeatedly
           Product: GtkRadiant
           Version: 1.5
          Platform: PC
        OS/Version: Windows XP
            Status: NEW
          Severity: critical
          Priority: P2
         Component: editor
        AssignedTo: gtkradiant at zerowing.idsoftware.com
        ReportedBy: meridanox at gmail.com


GtkRadiant 1.5.0 RC1
Gtk + 2.8.18-1 runtime environment

The same runtime error pops up twice during startup, as well as whenever I try
to open any dialog menus (preferences, for example) and whenever I click on a
texture directory in the texture browser. GtkRadiant continues to work, but
error dialog causes Radiant to lose focus, which is a tad annoying after N# of
times.

Here is an excerpt from the console:

.\main.cpp:186
runtime error: GTK+ error: Gdk-WARNING **: gdkwindow-win32.c:1700: SetWindowLong
failed: The system cannot find the file specified.

----------------
kernel32!RaiseException() + 52
GtkRadiant!004960FB
----------------
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 6800 GT/AGP/SSE2
GL_VERSION: 2.0.3
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample
GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB
GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region
GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence
GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float
GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite
GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2
GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4
GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader
GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range
GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1
GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3
GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod
GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint
WGL_EXT_swap_control 
Anisotropic filtering possible (max 16x)
Loaded Texture: "C:/Program Files/GtkRadiant 1.5.0/bitmaps/notex.bmp"
Loaded Texture: "C:/Program Files/GtkRadiant 1.5.0/bitmaps/shadernotex.bmp"
Loaded Texture: "gfx/lights/squarelight1a"
Loaded Texture: "gfx/lights/squarelight1"
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
Unable to find default tag file C:/Program Files/GtkRadiant
1.5.0/q4.game/shadertags.xml. No tag support.
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
.\main.cpp:186
runtime error: GTK+ error: Gdk-WARNING **: gdkwindow-win32.c:1700: SetWindowLong
failed: The system cannot find the file specified.

----------------
kernel32!RaiseException() + 52
GtkRadiant!004960FB
----------------

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