[Gtkradiant] [Bug 1069] New: Segmentation fault on rev 5272
bugzilla-daemon at zerowing.idsoftware.com
bugzilla-daemon at zerowing.idsoftware.com
Tue Jan 24 16:52:53 CST 2006
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1069
Summary: Segmentation fault on rev 5272
Product: GtkRadiant
Version: 1.5
Platform: PC
OS/Version: Linux
Status: NEW
Severity: critical
Priority: P4
Component: editor
AssignedTo: gtkradiant at zerowing.idsoftware.com
ReportedBy: ciaran.gillespie at gmail.com
CC: ciaran.gillespie at gmail.com
After you select a game, the main window's boarder appears, and then a seg fault
on SuSE Linux 10.0. I didn't have this problem with 5270.
Log Output for Doom3:
############################################################################
Started logging to /home/(****)/.radiant/1.5.0/radiant.log
Today is: Tue Jan 24 16:54:51 2006
This is GtkRadiant '1.5.0' compiled Jan 24 2006
Custom SPoG experimental build
gcc version: 4.0.2
saving global preferences to /home/(****)/.radiant/1.5.0/global.pref
game description file: "doom3.game"
archivetypes = "pk4"
basegame = "base"
basegamename = "Doom 3"
brushtypes = "doom3"
engine_linux = "Doom3"
engine_macos = "Doom3.app"
engine_win32 = "Doom3.exe"
enginepath_linux = "/usr/local/games/doom3/"
enginepath_macos = "/usr/local/games/doom3/"
enginepath_win32 = "C:/Program Files/Doom 3/"
entities = "doom3"
entityclass = "doom3"
index = "99"
maptypes = "mapdoom3"
modeltypes = "lwo ase md5mesh"
name = "Doom 3"
patchtypes = "doom3 def2doom3"
prefix = ".doom3"
shaderpath = "materials"
shaders = "doom3"
texturetypes = "tga jpg dds"
type = "doom3"
unknowngamename = "Custom Doom 3 modification"
Found '/opt/gtkradiant/modules/mapxml.so'
Module Registered: type="map" version="2" name="xmlq3"
Found '/opt/gtkradiant/modules/imagehl.so'
Module Registered: type="image" version="1" name="hlw"
Module Registered: type="image" version="1" name="mip"
Module Registered: type="image" version="1" name="spr"
Found '/opt/gtkradiant/modules/imageq2.so'
Module Registered: type="image" version="1" name="wal"
Module Registered: type="image" version="1" name="m8"
Module Registered: type="image" version="1" name="m32"
Found '/opt/gtkradiant/modules/model.so'
Module Registered: type="model" version="1" name="md3"
Module Registered: type="model" version="1" name="3ds"
Module Registered: type="model" version="1" name="ase"
Module Registered: type="model" version="1" name="ms3d"
Module Registered: type="model" version="1" name="mdc"
Module Registered: type="model" version="1" name="md2"
Module Registered: type="model" version="1" name="fm"
Module Registered: type="model" version="1" name="lwo"
Module Registered: type="model" version="1" name="picoterrain"
Module Registered: type="model" version="1" name="obj"
Found '/opt/gtkradiant/modules/imagepng.so'
Module Registered: type="image" version="1" name="png"
Found '/opt/gtkradiant/modules/shaders.so'
Module Registered: type="shaders" version="1" name="quake3"
Module Registered: type="shaders" version="1" name="doom3"
Module Registered: type="shaders" version="1" name="quake4"
Found '/opt/gtkradiant/modules/mapq3.so'
Module Registered: type="map" version="2" name="mapdoom3"
Module Registered: type="map" version="2" name="mapquake4"
Module Registered: type="map" version="2" name="mapq3"
Module Registered: type="map" version="2" name="mapq3bp"
Module Registered: type="map" version="2" name="mapq1"
Module Registered: type="map" version="2" name="mapq2"
Module Registered: type="map" version="2" name="maphl"
Module Registered: type="map" version="2" name="mapvmf"
Found '/opt/gtkradiant/modules/md3model.so'
module already registered: type="model" name="md3"
module already registered: type="model" name="md2"
Module Registered: type="model" version="1" name="mdl"
module already registered: type="model" name="mdc"
Module Registered: type="image" version="1" name="mdl"
Module Registered: type="model" version="1" name="md5mesh"
Found '/opt/gtkradiant/modules/image.so'
Module Registered: type="image" version="1" name="tga"
Module Registered: type="image" version="1" name="jpg"
Module Registered: type="image" version="1" name="bmp"
Module Registered: type="image" version="1" name="pcx"
Module Registered: type="image" version="1" name="dds"
Found '/opt/gtkradiant/modules/vfspk3.so'
Module Registered: type="VFS" version="1" name="*"
Found '/opt/gtkradiant/modules/entity.so'
Module Registered: type="entity" version="2" name="quake3"
Module Registered: type="entity" version="2" name="wolf"
Module Registered: type="entity" version="2" name="doom3"
Module Registered: type="modelskin" version="1" name="*"
Found '/opt/gtkradiant/modules/archivepak.so'
Module Registered: type="archive" version="1" name="pak"
Found '/opt/gtkradiant/modules/archivewad.so'
Module Registered: type="archive" version="1" name="wad"
Found '/opt/gtkradiant/modules/archivezip.so'
Module Registered: type="archive" version="1" name="pk3"
Module Registered: type="archive" version="1" name="pk4"
loading global preferences from "/home/(****)/.radiant/1.5.0/global.pref"
qpref import: data version 1.0 is compatible with code version 1.0
loading local preferences from /home/(****)/.radiant/1.5.0/doom3.game/local.pref
failed to load local preferences from
/home/(****)/.radiant/1.5.0/doom3.game/local.pref
Module Registered: type="undo" version="1" name="*"
Module Registered: type="textures" version="1" name="*"
Module Registered: type="selection" version="1" name="*"
Module Registered: type="scenegraph" version="1" name="*"
Module Registered: type="renderstate" version="1" name="*"
Module Registered: type="reference" version="1" name="*"
Module Registered: type="qgl" version="2" name="*"
Module Registered: type="preferences" version="1" name="*"
Module Registered: type="camera" version="1" name="*"
Module Registered: type="radiant" version="1" name="*"
Module Registered: type="patch" version="1" name="quake3"
Module Registered: type="patch" version="1" name="doom3"
Module Registered: type="patch" version="1" name="def2doom3"
Module Registered: type="scriptlib" version="1" name="*"
Module Registered: type="namespace" version="1" name="*"
Module Registered: type="gtkgl" version="1" name="*"
Module Registered: type="filters" version="1" name="*"
Module Registered: type="filetypes" version="1" name="*"
Module Registered: type="eclass" version="1" name="xml"
Module Registered: type="eclassmanager" version="1" name="halflife"
Module Registered: type="eclassmanager" version="1" name="doom3"
Module Registered: type="eclass" version="1" name="def"
Module Registered: type="eclassmanager" version="1" name="quake3"
Module Registered: type="brush" version="1" name="doom3"
Module Registered: type="brush" version="1" name="quake4"
Module Registered: type="brush" version="1" name="quake3"
Module Registered: type="brush" version="1" name="quake2"
Module Registered: type="brush" version="1" name="quake3bp"
Module Registered: type="brush" version="1" name="quake"
Module Registered: type="brush" version="1" name="halflife"
Module Initialising: 'radiant' '*'
Module Ready: 'radiant' '*'
Module Initialising: 'VFS' '*'
Module Initialising: 'archive' 'pk4'
Module Ready: 'archive' 'pk4'
Module Ready: 'VFS' '*'
Module Initialising: 'entity' 'doom3'
Module Initialising: 'qgl' '*'
Module Ready: 'qgl' '*'
Module Initialising: 'undo' '*'
Module Initialising: 'preferences' '*'
Module Ready: 'preferences' '*'
Module Ready: 'undo' '*'
Module Initialising: 'scenegraph' '*'
Module Ready: 'scenegraph' '*'
Module Initialising: 'renderstate' '*'
Module Initialising: 'shaders' 'doom3'
Module Initialising: 'textures' '*'
Module Initialising: 'image' 'tga'
Module Ready: 'image' 'tga'
Module Initialising: 'image' 'jpg'
Module Ready: 'image' 'jpg'
Module Initialising: 'image' 'dds'
Module Ready: 'image' 'dds'
Module Ready: 'textures' '*'
Module Initialising: 'scriptlib' '*'
Module Ready: 'scriptlib' '*'
Module Initialising: 'image' 'bmp'
Module Ready: 'image' 'bmp'
Module Ready: 'shaders' 'doom3'
Module Ready: 'renderstate' '*'
Module Initialising: 'selection' '*'
Module Ready: 'selection' '*'
Module Initialising: 'reference' '*'
Module Initialising: 'filetypes' '*'
Module Ready: 'filetypes' '*'
Module Initialising: 'model' 'lwo'
Module Ready: 'model' 'lwo'
Module Initialising: 'model' 'ase'
Module Ready: 'model' 'ase'
Module Initialising: 'model' 'md5mesh'
Module Ready: 'model' 'md5mesh'
Module Initialising: 'map' 'mapdoom3'
Module Initialising: 'eclassmanager' 'doom3'
Module Ready: 'eclassmanager' 'doom3'
Module Initialising: 'brush' 'doom3'
Module Initialising: 'filters' '*'
Module Ready: 'filters' '*'
Module Ready: 'brush' 'doom3'
Module Initialising: 'patch' 'def2doom3'
Module Ready: 'patch' 'def2doom3'
Module Initialising: 'patch' 'doom3'
Module Ready: 'patch' 'doom3'
Module Ready: 'map' 'mapdoom3'
Module Ready: 'reference' '*'
Module Initialising: 'namespace' '*'
Module Ready: 'namespace' '*'
Module Initialising: 'modelskin' '*'
Module Ready: 'modelskin' '*'
Module Ready: 'entity' 'doom3'
vfs directory: /home/(****)/.doom3/base/
pak file: /home/(****)/.doom3/base/viavga_dm3.pk4
pak file: /home/(****)/.doom3/base/viavga_d3_bench.pk4
pak file: /home/(****)/.doom3/base/QXD3SP1.PK4
pak file: /home/(****)/.doom3/base/MAP_THOMASC.PK4
pak file: /home/(****)/.doom3/base/KAISER_1D3.PK4
pak file: /home/(****)/.doom3/base/HEX_EXECQUART.PK4
pak file: /home/(****)/.doom3/base/FINAL_KEY.PK4
pak file: /home/(****)/.doom3/base/ENCELADUS.PK4
pak file: /home/(****)/.doom3/base/DBZ.PK4
pak file: /home/(****)/.doom3/base/BJA_GENETIC.PK4
vfs directory: /usr/local/games/doom3/base/
pak file: /usr/local/games/doom3/base/pak007.pk4
pak file: /usr/local/games/doom3/base/pak006.pk4
pak file: /usr/local/games/doom3/base/pak005.pk4
pak file: /usr/local/games/doom3/base/pak004.pk4
pak file: /usr/local/games/doom3/base/pak003.pk4
pak file: /usr/local/games/doom3/base/pak002.pk4
pak file: /usr/local/games/doom3/base/pak001.pk4
pak file: /usr/local/games/doom3/base/pak000.pk4
pak file: /usr/local/games/doom3/base/game03.pk4
pak file: /usr/local/games/doom3/base/game02.pk4
pak file: /usr/local/games/doom3/base/game01.pk4
pak file: /usr/local/games/doom3/base/game00.pk4
filesystem initialised
searching vfs directory "def" for *.def
parsing entity classes from "viavga_dm3.def"
parsing entity classes from "viavga_d3_bench.def"
parsing entity classes from "monster_demon_pinky_spectre.def"
parsing entity classes from "map_thomasc_dm.def"
parsing entity classes from "kaiser_1d3.def"
parsing entity classes from "obihb_little_girl.def"
parsing entity classes from "obihb_monster_shambler.def"
parsing entity classes from "monster_demon_vulgar.def"
parsing entity classes from "mp.def"
parsing entity classes from "ammo.def"
parsing entity classes from "func.def"
parsing entity classes from "items.def"
parsing entity classes from "maps.def"
parsing entity classes from "moveable.def"
parsing entity classes from "weapon_fists.def"
parsing entity classes from "weapon_flashlight.def"
parsing entity classes from "aas.def"
parsing entity classes from "bloopers.def"
parsing entity classes from "cache.def"
parsing entity classes from "char_sentry.def"
parsing entity classes from "characters.def"
parsing entity classes from "characters_eric.def"
parsing entity classes from "characters_james.def"
parsing entity classes from "chartest.def"
parsing entity classes from "cinematics.def"
parsing entity classes from "commo_hellgoo1.def"
parsing entity classes from "damage.def"
parsing entity classes from "debris.def"
parsing entity classes from "env.def"
parsing entity classes from "env_eric.def"
parsing entity classes from "gibs.def"
parsing entity classes from "heads.def"
parsing entity classes from "hellhole_seneca.def"
parsing entity classes from "info.def"
parsing entity classes from "johnc.def"
parsing entity classes from "map_admin.def"
parsing entity classes from "map_alphalabs1.def"
parsing entity classes from "map_alphalabs2.def"
parsing entity classes from "map_alphalabs3.def"
parsing entity classes from "map_alphalabs4.def"
parsing entity classes from "map_caverns2.def"
parsing entity classes from "map_comm1.def"
parsing entity classes from "map_commoutside.def"
parsing entity classes from "map_cpu1.def"
parsing entity classes from "map_cpuboss.def"
parsing entity classes from "map_delta1.def"
parsing entity classes from "map_delta2a.def"
parsing entity classes from "map_delta2b.def"
parsing entity classes from "map_delta3.def"
parsing entity classes from "map_delta4.def"
parsing entity classes from "map_delta5.def"
parsing entity classes from "map_enpro.def"
parsing entity classes from "map_fragchamber.def"
parsing entity classes from "map_hell1.def"
parsing entity classes from "map_hellhole.def"
parsing entity classes from "map_intro.def"
parsing entity classes from "map_maledict.def"
parsing entity classes from "map_marscity.def"
parsing entity classes from "map_marscity2.def"
parsing entity classes from "map_monorail.def"
parsing entity classes from "map_recycling.def"
parsing entity classes from "map_recycling2.def"
parsing entity classes from "map_site3.def"
parsing entity classes from "map_space.def"
parsing entity classes from "map_underground.def"
parsing entity classes from "misc.def"
parsing entity classes from "monster_boss_cyberdemon.def"
parsing entity classes from "monster_boss_guardian.def"
parsing entity classes from "monster_boss_guardian_seeker.def"
parsing entity classes from "monster_boss_maledict.def"
parsing entity classes from "monster_boss_sabaoth.def"
parsing entity classes from "monster_boss_vagary.def"
parsing entity classes from "monster_default.def"
parsing entity classes from "monster_demon_archvile.def"
parsing entity classes from "monster_demon_cherub.def"
parsing entity classes from "monster_demon_d3xp_bruiser.def"
parsing entity classes from "monster_demon_hellknight.def"
parsing entity classes from "monster_demon_imp.def"
parsing entity classes from "monster_demon_maggot.def"
parsing entity classes from "monster_demon_mancubus.def"
parsing entity classes from "monster_demon_pinky.def"
parsing entity classes from "monster_demon_revenant.def"
parsing entity classes from "monster_demon_sentry.def"
parsing entity classes from "monster_demon_tick.def"
parsing entity classes from "monster_demon_trite.def"
parsing entity classes from "monster_demon_wraith.def"
parsing entity classes from "monster_flying_cacodemon.def"
parsing entity classes from "monster_flying_lostsoul.def"
parsing entity classes from "monster_turret.def"
parsing entity classes from "monster_zombie_base.def"
parsing entity classes from "monster_zombie_bernie.def"
parsing entity classes from "monster_zombie_boney.def"
parsing entity classes from "monster_zombie_chainsaw.def"
parsing entity classes from "monster_zombie_commando.def"
parsing entity classes from "monster_zombie_commando_cgun.def"
parsing entity classes from "monster_zombie_fat.def"
parsing entity classes from "monster_zombie_fem.def"
parsing entity classes from "monster_zombie_generic.def"
parsing entity classes from "monster_zombie_jumpsuit.def"
parsing entity classes from "monster_zombie_maint.def"
parsing entity classes from "monster_zombie_morgue.def"
parsing entity classes from "monster_zombie_sawyer.def"
parsing entity classes from "monster_zsec_machinegun.def"
parsing entity classes from "monster_zsec_pistol.def"
parsing entity classes from "monster_zsec_shield.def"
parsing entity classes from "monster_zsec_shotgun.def"
parsing entity classes from "moveable_items.def"
parsing entity classes from "mpsounds.def"
parsing entity classes from "npcs.def"
parsing entity classes from "npcs_james.def"
parsing entity classes from "path.def"
parsing entity classes from "pda.def"
parsing entity classes from "player.def"
parsing entity classes from "player_cinematics.def"
parsing entity classes from "powerups.def"
parsing entity classes from "recycling1_seneca.def"
parsing entity classes from "screenshots.def"
parsing entity classes from "target.def"
parsing entity classes from "test.def"
parsing entity classes from "triggers.def"
parsing entity classes from "weapon_bfg.def"
parsing entity classes from "weapon_chaingun.def"
parsing entity classes from "weapon_chainsaw.def"
parsing entity classes from "weapon_handgrenade.def"
parsing entity classes from "weapon_machinegun.def"
parsing entity classes from "weapon_pda.def"
parsing entity classes from "weapon_pistol.def"
parsing entity classes from "weapon_plasmagun.def"
parsing entity classes from "weapon_rocketlauncher.def"
parsing entity classes from "weapon_shotgun.def"
parsing entity classes from "weapon_soulcube.def"
model intro_scientist inherits unknown model char_npc
failed to find entityDef "char_labcoat_young" inherited by "intro_scientist"
parsing skins from "skins_thomasc.skin"
parsing skins from "kaiser_1d3.skin"
parsing skins from "obihb_shambler.skin"
parsing skins from "skins_characters_player.skin"
parsing skins from "skins.skin"
parsing skins from "skins_characters_npcs.skin"
parsing skins from "skins_characters_suit.skin"
parsing skins from "skins_characters_suit_old.skin"
parsing skins from "skins_models_chars_labcoat.skin"
parsing skins from "skins_models_chars_maint.skin"
parsing skins from "skins_models_chars_marine.skin"
parsing skins from "skins_models_chars_sarge.skin"
parsing skins from "skins_models_chars_security.skin"
parsing skins from "skins_models_chars_suit.skin"
parsing skins from "skins_models_mapobjects.skin"
parsing skins from "skins_models_mapobjects_doors_hazdoor1.skin"
parsing skins from "skins_models_monsters.skin"
parsing skins from "skins_models_props.skin"
parsing skins from "skins_models_weapons.skin"
parsing skins from "skins_monsters_zombie_chaingun.skin"
parsing skins from "skins_monsters_zombies.skin"
parsing skins from "skins_npcs.skin"
parsing skins from "skins_player.skin"
parsing skins from "skins_poppy.skin"
parsing skins from "skins_security.skin"
parsing skins from "skins_teleporter.skin"
parsing skins from "skins_uacmarine.skin"
parsing skins from "skins_zcc.skin"
parsing skins from "skins_zmaint.skin"
parsing skins from "skins_zsec.skin"
Parsing shaderfile materials/viavga_dm2.mtr
Parsing shaderfile materials/pinky_spectre.mtr
Parsing shaderfile materials/thomasc.mtr
Parsing shaderfile materials/kaiser_1d3.mtr
Parsing shaderfile materials/buckstuff.mtr
Parsing shaderfile materials/exec.mtr
Parsing shaderfile materials/obihb_little_girl.mtr
Parsing shaderfile materials/obihb_pool_cue.mtr
Parsing shaderfile materials/obihb_shambler.mtr
Parsing shaderfile materials/z13_sptest.mtr
Parsing shaderfile materials/dbz.mtr
Parsing shaderfile materials/new.mtr
Parsing shaderfile materials/water.mtr
Parsing shaderfile materials/gen_fern.mtr
Parsing shaderfile materials/gen_plant.mtr
Parsing shaderfile materials/gen_textures_different.mtr
WARNING: shader textures/genetic/different/lichtschalter1_d.tga is already in
memory, definition in materials/gen_textures_different.mtr ignored.
Parsing shaderfile materials/gen_textures_door.mtr
Parsing shaderfile materials/gen_textures_floor.mtr
WARNING: shader textures/genetic/floor/PAT0006_grey_blue_d.tga is already in
memory, definition in materials/gen_textures_floor.mtr ignored.
Parsing shaderfile materials/gen_textures_glass.mtr
Parsing shaderfile materials/gen_textures_plants.mtr
Parsing shaderfile materials/gen_textures_signs.mtr
Parsing shaderfile materials/gen_textures_skies.mtr
Parsing shaderfile materials/gen_textures_trim.mtr
Parsing shaderfile materials/gen_textures_wall.mtr
Parsing shaderfile materials/gen_textures_window.mtr
Parsing shaderfile materials/gen_tree.mtr
Parsing shaderfile materials/sfx_multiplayer.mtr
Parsing shaderfile materials/berserkhelmet.mtr
Parsing shaderfile materials/andy.mtr
Parsing shaderfile materials/patd.mtr
Parsing shaderfile materials/aaduffyTest.mtr
Parsing shaderfile materials/alphalabs.mtr
Parsing shaderfile materials/atest.mtr
Parsing shaderfile materials/base_door.mtr
Parsing shaderfile materials/base_floor.mtr
Parsing shaderfile materials/base_light.mtr
Parsing shaderfile materials/base_trim.mtr
Parsing shaderfile materials/base_wall.mtr
Parsing shaderfile materials/caves.mtr
Parsing shaderfile materials/char_common.mtr
Parsing shaderfile materials/characters.mtr
Parsing shaderfile materials/decals.mtr
Parsing shaderfile materials/door.mtr
Parsing shaderfile materials/duffyTest.mtr
Parsing shaderfile materials/fogs.mtr
Parsing shaderfile materials/gfx.mtr
Parsing shaderfile materials/glass.mtr
Parsing shaderfile materials/hell.mtr
Parsing shaderfile materials/invisible.mtr
Parsing shaderfile materials/jerry.mtr
Parsing shaderfile materials/kentest.mtr
Parsing shaderfile materials/ktest.mtr
Parsing shaderfile materials/lab.mtr
Parsing shaderfile materials/lab_floor.mtr
Parsing shaderfile materials/lights.mtr
Parsing shaderfile materials/mal.mtr
Parsing shaderfile materials/mapobjects.mtr
Parsing shaderfile materials/Maxtextures.mtr
Parsing shaderfile materials/monsters.mtr
Parsing shaderfile materials/morgue.mtr
Parsing shaderfile materials/mp_gui.mtr
Parsing shaderfile materials/mp_lights.mtr
Parsing shaderfile materials/mre.mtr
Parsing shaderfile materials/object.mtr
Parsing shaderfile materials/outside.mtr
Parsing shaderfile materials/patricktest.mtr
Parsing shaderfile materials/pdtest.mtr
Parsing shaderfile materials/phook.mtr
Parsing shaderfile materials/recyc_door.mtr
Parsing shaderfile materials/recyc_floor.mtr
Parsing shaderfile materials/recyc_light.mtr
Parsing shaderfile materials/recyc_trim.mtr
Parsing shaderfile materials/recyc_wall.mtr
Parsing shaderfile materials/rock.mtr
Parsing shaderfile materials/senetemp.mtr
Parsing shaderfile materials/sfx.mtr
Parsing shaderfile materials/shaderDemo.mtr
Parsing shaderfile materials/skies.mtr
Parsing shaderfile materials/sound.mtr
Parsing shaderfile materials/specialcase.mtr
Parsing shaderfile materials/stevetest.mtr
Parsing shaderfile materials/stone.mtr
Parsing shaderfile materials/testInteractions.mtr
Parsing shaderfile materials/tim.mtr
Parsing shaderfile materials/tools.mtr
Parsing shaderfile materials/vehicles.mtr
Parsing shaderfile materials/video.mtr
Parsing shaderfile materials/vp_materials.mtr
Parsing shaderfile materials/washroom.mtr
Parsing shaderfile materials/weapons.mtr
Parsing shaderfile materials/zgraeme.mtr
loading custom shortcuts list from
"/home/(****)/.radiant/1.5.0/doom3.game/shortcuts.ini"
commands import: data version 1.0 is compatible with code version 1.0
parsed 144 custom shortcuts
Processing .xlink file '/opt/gtkradiant/global.xlink'
'/opt/gtkradiant/doom3.game/game.xlink' not found
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce FX 5700LE/AGP/SSE/3DNOW!
GL_VERSION: 2.0.1 NVIDIA 81.78
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel
GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100
GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra
GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array
GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance
GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_half_float
GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite
GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2
GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4
GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader
GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range
GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1
GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap
GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
Loaded Texture: "/opt/gtkradiant/bitmaps/notex.bmp"
Loaded Texture: "/opt/gtkradiant/bitmaps/shadernotex.bmp"
Loaded Texture: "lights/squarelight1a"
Loaded Texture: "lights/squarelight1"
############################################################################
It fails while loading texture. This happens with all other games as well.
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