[Gtkradiant] [Bug 683] Filter Requests

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Thu, 27 Nov 2003 21:14:28 -0600


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=683





------- Additional Comments From rfm@collectivecomputing.com  2003-11-27 21:14 -------
see also
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=275

Filter entities by type doesn't have to come from the game file, it could be
populated exactly like the entity creation right click menu. 

Filter by key value pair, including spawnflags would also be handy, for things
like skill level or game type keys. That would require the ability for the users
to define their own filters, or at least have game/mod specific config files.

Giving all these filters their own keyboard shortcuts would be problematic, but
you could have keys for custom filter 1-10 or whatever.

This looks kind of fun, so I'll poke around a bit in the code and see what I can
come up with. From a quick look, there seems to be a few things that would need
a re-factor, but nothing too terrible.

Comments ?