[Gtkradiant] CVS: Q3Map 2.5.3, SOF2/JK2 light styles

Randy Reddig,,, gtkradiant@zerowing.idsoftware.com
Sat, 08 Mar 2003 14:47:33 -0600


This is a mixed plain/HTML MIME encoded message.

--104715645322231
Content-Type: text/plain

User   : ydnar
Root   : zerowing:/cvs
Date   : 2003/03/08  14:47:18

Q3Map 2.5.3, SOF2/JK2 light styles

--

  GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt?rev=1.6
    diff :
      
    ! 2.5.2 (2003-02-18)
      
      - Fixed crash bugs with global map fog
      - Model loading really only warns once now
    --- 1,23 ----
      Q3Map2 Version History + Changelog (Reverse Chronological Order)
      
    ! 2.5.3 (2003-03-07)
    ! 
    ! - New: SOF2/JK2 light styles now supported
    ! - New: q3map_lightStyle N to set shader lightstyles
    ! - New: Tenebrae 2 support via -game tenebrae
    ! - New: -light -deluxe and -debugdeluxe for Tenebrae "deluxemap" static
    !   lighting algorithm
    ! - Light envelopes now properly clipped to the PVS
    ! - q3map_vertexScale re-enabled (scales vertex lighting per-shader)
    ! - Minor bug in brush bevel code corrected
    ! - Brushes from func_group entities are correctly sorted on insertion
    ! - Fixed a couple misc warnings to print "percent" instead of "%"
    ! - Added -custinfoparms support to -light mode to suppress warnings
    ! - _minlight, _minvertexlight and _mingridlight order independent, and now
    !   allow for values of 0
    ! 
    ! 
    ! 2.5.2 (2003-02-17)
      
      - Fixed crash bugs with global map fog
      - Model loading really only warns once now

1 file added :

  GtkRadiant/tools/quake3/q3map2/game_tenebrae.h
    1.1 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_tenebrae.h?rev=1.1


16 files modified :

  GtkRadiant/tools/quake3/q3map2/bsp.c
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/bsp.c?rev=1.7
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/bsp.c?rev=1.6
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/bsp.c.diff?r1=1.6&r2=1.7

  GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt?rev=1.6
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt?rev=1.5
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt.diff?r1=1.5&r2=1.6

  GtkRadiant/tools/quake3/q3map2/game_ef.h
    1.3 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_ef.h?rev=1.3
    1.2 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_ef.h?rev=1.2
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_ef.h.diff?r1=1.2&r2=1.3

  GtkRadiant/tools/quake3/q3map2/game_jk2.h
    1.3 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_jk2.h?rev=1.3
    1.2 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_jk2.h?rev=1.2
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_jk2.h.diff?r1=1.2&r2=1.3

  GtkRadiant/tools/quake3/q3map2/game_quake3.h
    1.3 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_quake3.h?rev=1.3
    1.2 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_quake3.h?rev=1.2
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_quake3.h.diff?r1=1.2&r2=1.3

  GtkRadiant/tools/quake3/q3map2/game_sof2.h
    1.3 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_sof2.h?rev=1.3
    1.2 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_sof2.h?rev=1.2
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_sof2.h.diff?r1=1.2&r2=1.3

  GtkRadiant/tools/quake3/q3map2/game_wolf.h
    1.3 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_wolf.h?rev=1.3
    1.2 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_wolf.h?rev=1.2
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_wolf.h.diff?r1=1.2&r2=1.3

  GtkRadiant/tools/quake3/q3map2/light.c
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light.c?rev=1.5
    1.4 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light.c?rev=1.4
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light.c.diff?r1=1.4&r2=1.5

  GtkRadiant/tools/quake3/q3map2/light_bounce.c
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_bounce.c?rev=1.6
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_bounce.c?rev=1.5
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_bounce.c.diff?r1=1.5&r2=1.6

  GtkRadiant/tools/quake3/q3map2/light_ydnar.c
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_ydnar.c?rev=1.6
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_ydnar.c?rev=1.5
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_ydnar.c.diff?r1=1.5&r2=1.6

  GtkRadiant/tools/quake3/q3map2/lightmaps_ydnar.c
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/lightmaps_ydnar.c?rev=1.7
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/lightmaps_ydnar.c?rev=1.6
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/lightmaps_ydnar.c.diff?r1=1.6&r2=1.7

  GtkRadiant/tools/quake3/q3map2/map.c
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/map.c?rev=1.6
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/map.c?rev=1.5
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/map.c.diff?r1=1.5&r2=1.6

  GtkRadiant/tools/quake3/q3map2/q3map2.h
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/q3map2.h?rev=1.6
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/q3map2.h?rev=1.5
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/q3map2.h.diff?r1=1.5&r2=1.6

  GtkRadiant/tools/quake3/q3map2/shaders.c
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/shaders.c?rev=1.5
    1.4 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/shaders.c?rev=1.4
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/shaders.c.diff?r1=1.4&r2=1.5

  GtkRadiant/tools/quake3/q3map2/surface.c
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface.c?rev=1.6
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface.c?rev=1.5
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface.c.diff?r1=1.5&r2=1.6

  GtkRadiant/tools/quake3/q3map2/surface_meta.c
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface_meta.c?rev=1.5
    1.4 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface_meta.c?rev=1.4
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface_meta.c.diff?r1=1.4&r2=1.5


--104715645322231
Content-Type: text/html

<html>
<head><title>CVS report</title></head>
<body bgcolor="#ffffff" text="#000000">

<table border=0 width="100%" cellspacing=0 cellpadding=0>
 <tr>
<td align=left><b>Commit from <i>ydnar</i></b></td>
  <td align=right valign=bottom>2003/03/08  &nbsp; 14:47:18</td>
 </tr>
</table>
<hr width="100%" size=2 noshade><br>

<code>
Q3Map 2.5.3, SOF2/JK2 light styles<br>
</code>
<hr width="100%" size=2 noshade><br>
<code>
<b>GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt</b>
<pre>  
! 2.5.2 (2003-02-18)
  
  - Fixed crash bugs with global map fog
  - Model loading really only warns once now
--- 1,23 ----
  Q3Map2 Version History + Changelog (Reverse Chronological Order)
  
! 2.5.3 (2003-03-07)
! 
! - New: SOF2/JK2 light styles now supported
! - New: q3map_lightStyle N to set shader lightstyles
! - New: Tenebrae 2 support via -game tenebrae
! - New: -light -deluxe and -debugdeluxe for Tenebrae "deluxemap" static
!   lighting algorithm
! - Light envelopes now properly clipped to the PVS
! - q3map_vertexScale re-enabled (scales vertex lighting per-shader)
! - Minor bug in brush bevel code corrected
! - Brushes from func_group entities are correctly sorted on insertion
! - Fixed a couple misc warnings to print "percent" instead of "%"
! - Added -custinfoparms support to -light mode to suppress warnings
! - _minlight, _minvertexlight and _mingridlight order independent, and now
!   allow for values of 0
! 
! 
! 2.5.2 (2003-02-17)
  
  - Fixed crash bugs with global map fog
  - Model loading really only warns once now
</pre>
<table border=0 width="100%">

 <tr>
  <td colspan=5>&nbsp;</td>
 </tr>
 <tr bgcolor="#e0e0e0">
  <td colspan=5 align=center><b>1 file added</b></td>
 </tr>
 <tr>
  <td><b>Module</b></td>
  <td><b>File name</b></td>
  <td colspan=3><b>Version</b></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/game_tenebrae.h</code></td>
  <td colspan=3><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_tenebrae.h?rev=1.1">1.1</a></td>
 </tr>

 <tr>
  <td colspan=5>&nbsp;</td>
 </tr>
 <tr bgcolor="#e0e0e0">
  <td colspan=5 align=center><b>16 files modified</b></td>
 </tr>
 <tr>
  <td><b>Module</b></td>
  <td><b>File name</b></td>
  <td colspan=3><b>Version</b></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/bsp.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/bsp.c?rev=1.6">1.6</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/bsp.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/bsp.c?rev=1.7">1.7</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/changelog.q3map2.txt</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt?rev=1.5">1.5</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt.diff?r1=text&tr1=1.5&r2=text&tr2=1.6&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/changelog.q3map2.txt?rev=1.6">1.6</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/game_ef.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_ef.h?rev=1.2">1.2</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_ef.h.diff?r1=text&tr1=1.2&r2=text&tr2=1.3&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_ef.h?rev=1.3">1.3</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/game_jk2.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_jk2.h?rev=1.2">1.2</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_jk2.h.diff?r1=text&tr1=1.2&r2=text&tr2=1.3&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_jk2.h?rev=1.3">1.3</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/game_quake3.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_quake3.h?rev=1.2">1.2</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_quake3.h.diff?r1=text&tr1=1.2&r2=text&tr2=1.3&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_quake3.h?rev=1.3">1.3</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/game_sof2.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_sof2.h?rev=1.2">1.2</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_sof2.h.diff?r1=text&tr1=1.2&r2=text&tr2=1.3&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_sof2.h?rev=1.3">1.3</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/game_wolf.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_wolf.h?rev=1.2">1.2</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_wolf.h.diff?r1=text&tr1=1.2&r2=text&tr2=1.3&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/game_wolf.h?rev=1.3">1.3</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/light.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light.c?rev=1.4">1.4</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light.c.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light.c?rev=1.5">1.5</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/light_bounce.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_bounce.c?rev=1.5">1.5</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_bounce.c.diff?r1=text&tr1=1.5&r2=text&tr2=1.6&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_bounce.c?rev=1.6">1.6</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/light_ydnar.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_ydnar.c?rev=1.5">1.5</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_ydnar.c.diff?r1=text&tr1=1.5&r2=text&tr2=1.6&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/light_ydnar.c?rev=1.6">1.6</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/lightmaps_ydnar.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/lightmaps_ydnar.c?rev=1.6">1.6</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/lightmaps_ydnar.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/lightmaps_ydnar.c?rev=1.7">1.7</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/map.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/map.c?rev=1.5">1.5</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/map.c.diff?r1=text&tr1=1.5&r2=text&tr2=1.6&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/map.c?rev=1.6">1.6</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/q3map2.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/q3map2.h?rev=1.5">1.5</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/q3map2.h.diff?r1=text&tr1=1.5&r2=text&tr2=1.6&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/q3map2.h?rev=1.6">1.6</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/shaders.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/shaders.c?rev=1.4">1.4</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/shaders.c.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/shaders.c?rev=1.5">1.5</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/surface.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface.c?rev=1.5">1.5</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface.c.diff?r1=text&tr1=1.5&r2=text&tr2=1.6&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface.c?rev=1.6">1.6</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map2/surface_meta.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface_meta.c?rev=1.4">1.4</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface_meta.c.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map2/surface_meta.c?rev=1.5">1.5</a></td>
 </tr>

</table>

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