[Gtkradiant] [Bug 296] MD3 module doesn't handle flush&reload
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Tue, 09 Dec 2003 16:34:37 -0600
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=296
wjoseph@europe.ea.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From wjoseph@europe.ea.com 2003-12-09 16:34 -------
In 1.5, flush&reload is done without needing support in other code that uses
the resource being reloaded. This is achieved by using a wrapper around each
shader/texture that has two states - loaded or unloaded - and can be switched
between those states without any outside knowledge.