[Gtkradiant] [Bug 611] clipper tools not "always" use caulk

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sat, 28 Sep 2002 09:45:25 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=611





------- Additional Comments From wjoseph@europe.ea.com  2002-09-28 09:45 -------
I see shaders used in that example map - dirtymirror? If this shader has a 
NODRAW property and the face using it is the first face of the brush, that 
shader will be used instead of caulk (because it is nodraw). It probably makes 
sense to remove this check (for QER_NODRAW flag) because not all nodraw shaders 
are equivalent to caulk.
This may not be the case.. it needs testing (I can't do that at the moment).