[Gtkradiant] [Bug 640] MAX_MAP_LIGHTGRID error is stupid; implement workaround
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Sun, 27 Oct 2002 23:47:37 -0600
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=640
ydnar@shaderlab.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ydnar@shaderlab.com 2002-10-27 23:47 -------
In Q3Map 2.3.26:
- Lightgrid size is automatically increased to accomodate large maps. The
MAX_MAP_LIGHTGRID error will never happen again.