[Gtkradiant] [Bug 640] MAX_MAP_LIGHTGRID error is stupid; implement workaround

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sun, 27 Oct 2002 23:47:37 -0600


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=640

ydnar@shaderlab.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED



------- Additional Comments From ydnar@shaderlab.com  2002-10-27 23:47 -------
In Q3Map 2.3.26:

- Lightgrid size is automatically increased to accomodate large maps. The
  MAX_MAP_LIGHTGRID error will never happen again.