[Gtkradiant] Re: Mohaa support in GTKRadiant, can i help ?

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Mon, 11 Nov 2002 18:54:30 -0500


I can add this is very little time, assuming that it's similar to JK2, SOF2, etc... I'm also adding CVS support (i.e. the SourceSafe menu in JK2Radiant).

riant

> 
> From: Timothee Besset <timo@qeradiant.com>
> Date: 2002/11/11 Mon PM 01:19:17 EST
> To: "Duncan Weir" <me@duncanweir.co.uk>
> CC: gtkradiant@zerowing.idsoftware.com
> Subject: [Gtkradiant] Re: Mohaa support in GTKRadiant, can i help ?
> 
> Hey
> 
> Moh support has been sleeping for the past few months. GtkR developers are
> way too busy, and there wasn't enough interest to get the MoH stuff done.
> However I think it should be fairly straightforward to do. It would have
> to be based on 1.3, which is the unstable/never released version of the
> source.
> 
> The right way to get into this, would to head to zerowing.idsoftware.com,
> subscribe to the win32 dev mailing list, get to the developer docs to grab
> GtkR 1.2 source and compile it:
> http://www.qeradiant.com/faq/fom-serve/cache/116.html
> 
> Once you have the 1.2 source working, switch to 1.3 code (which is a bit
> different). 1.3 situation is a bit hectic right now, as we'd have to merge
> a LOT of things from 1.2 to get in a reliable situation. But we'll do that
> eventually. Best is to get hold of the devs on irc.telefragged.com
> #qeradiant also.
> 
> I created a zilla item to keep track also:
> http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=678
> 
> TTimo
> 
> On Mon, 11 Nov 2002 18:06:15 -0000
> "Duncan Weir" <me@duncanweir.co.uk> wrote:
> 
> > Hi,
> > 
> > For a long time now i've been checking out the qeradiant web site, and have noted that your still not ready to offer support
> > for Mohaa.
> > 
> > Well i'd be very interested to help out with the development/support for the Mohaa side, i'm heavily into modding for the Mohaa community ... and that includes a full 3D BSP viewer of the Mohaa maps, a BSP -> Map decompiler and just released, some SKB/SKD model importer/exporters for Milkshape.
> > 
> > You'll mainly find me on www.modtheater.com but you'll also find posts and articles from/about me on www.planetmedalofhonor.com and www.alliedassault.com
> > 
> > I also have contact with the head programmer at 2015 who originally developed the game, and Vexar @ EALA whos been doing the Spearhead maps and is sorting out the SDK for the product.
> > 
> > I'm based in the UK, and run a software develpment company, using VC++, i've been programming for over 20 years, with 10 years commerical experience.
> > 
> > So basically i think i have many skills and much experience that could benefit the Mohaa community by developing a version of GTK that can support the Mohaa maps.
> > 
> > If any of this interests you please contact me.
> > 
> > Duncan Weir
> > Aka Scorpio/ScorpioMidget
> > I mainly hang around The Modding Theater http://www.modtheater.com (The best Mohaa site).
> > 
> 
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