[Gtkradiant] [Bug 238] New: Patch Inspector Problem

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Thu, 18 Oct 2001 20:26:51 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=238

           Summary: Patch Inspector Problem
           Product: GtkRadiant
           Version: 1.1.1
        OS/Version: Windows 2000
            Status: NEW
          Severity: normal
          Priority: P2
         Component: editor
        AssignedTo: ttimo@idsoftware.com
        ReportedBy: mkc@rasterproductions.com


Fitting a texture to a patch in the patch or surface inspector fits the T: in 
rows from 0 to -1 instead of 0 to 1.

Not noticeable unless you use a clampmap, in which case the clamped texture is 
one texture width off.

Probably a bad explanantion, but it's very reproduceable.  Just create a simple 
patch mesh, fit the texture to it, and then open the patch inspector.  Look at 
the T: values for the rows, and you'll see that they are 0, -0.5, and -1 in 
rows 0, 1, and 2 respectively, whereas they should be 0, 0.5, and 1.



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