[cod] cod Digest, Vol 32, Issue 53

Yohan Riou yohan.riou at gmail.com
Tue Nov 8 12:36:26 EST 2011


Not sure if at all relevant but for the Server not finding Steam MS, i
changed my config to this:

*************************************************************************************
// Specify server visibility (1 = LAN, 2 = Internet (default) )
//+seta dedicated 2
*************************************************************************************

and then got the server finding the MS ok:

*************************************************************************************
version 1.2.358
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from zeroy.dspl
 Loaded 9 map entries
Loading DSR "DOM_default.dsr"...
Loading Succeeded for DSR "DOM_default.dsr"
-----------------------------------
Spawning map: mp_paris, gametype dom
Initializing Steam Game Server: game port 27015, auth port 8766, query port
27017, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Steam Game Server connected. Local IP 89.234.66.115, Public IP
89.234.66.115, Game Port 27015
Steam Game Server is VAC Secure
Spawn map (mp_paris, dom) complete.
-----------------------------------
Steam Master Servers found (2). Server will be Internet Server listed.
*************************************************************************************

On Tue, Nov 8, 2011 at 5:14 PM, <cod-request at icculus.org> wrote:

> Send cod mailing list submissions to
>        cod at icculus.org
>
> To subscribe or unsubscribe via the World Wide Web, visit
>        http://icculus.org/mailman/listinfo/cod
> or, via email, send a message with subject or body 'help' to
>        cod-request at icculus.org
>
> You can reach the person managing the list at
>        cod-owner at icculus.org
>
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of cod digest..."
>
>
> Today's Topics:
>
>   1. Re: cod Digest, Vol 32, Issue 43 (david.lauriou at wanadoo.fr)
>   2. MW3 Non Server Question (in game console) (escapedturkey)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 8 Nov 2011 18:11:33 +0100
> From: <david.lauriou at wanadoo.fr>
> Subject: Re: [cod] cod Digest, Vol 32, Issue 43
> To: <rmount at pobox.com>, "Call of Duty server admin list."
>        <cod at icculus.org>
> Message-ID: <BEDCCD4C010C478C91B4963A6F206F86 at davidPC>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>        reply-type=original
>
> i've teste with the last wine but not fonctionnal !
>
>
> ----- Original Message -----
> From: "Robert Mount" <rmount at pobox.com>
> To: "Call of Duty server admin list." <cod at icculus.org>
> Sent: Tuesday, November 08, 2011 6:00 PM
> Subject: Re: [cod] cod Digest, Vol 32, Issue 43
>
>
> You sir, are my hero of the day.  :)
>
> On Tue, Nov 8, 2011 at 11:38 AM,  <david.lauriou at wanadoo.fr> wrote:
> > files are here : http://88.190.14.96/cod8.tar for 24 H
> >
> > please make miror ! thanks for your contribution.
> >
> >
> > ----- Original Message -----
> > From: Marco Padovan
> > To: cod at icculus.org
> > Sent: Tuesday, November 08, 2011 5:02 PM
> > Subject: Re: [cod] cod Digest, Vol 32, Issue 43
> > thanks!
> >
> > Il 08/11/2011 16:52, Yohan Riou ha scritto:
> >
> > The list:
> > Directory of
> F:\MW3_ServerFiles\Dedicated_Server_Files_ModernWarfare3\call
> > of duty modern warfare 3
> > 07/11/2011 12:33 3,938,816 iw5mp_server.exe
> > 07/11/2011 12:42 2,516 localization.txt
> > 07/11/2011 12:43 434,688 mss32.dll
> > 07/11/2011 12:53 1,296,880 SteamAPIUpdater.dll
> > 07/11/2011 12:50 6,125,352 steamclient.dll
> > 07/11/2011 12:44 118,368 steam_api.dll
> > 08/11/2011 11:58 5 steam_appid.txt
> > 07/11/2011 12:44 286,304 tier0_s.dll
> > 07/11/2011 12:44 58,616 UpdateDLLWrapper.dll
> > 07/11/2011 12:44 433,760 vstdlib_s.dll
> > 08/11/2011 11:59 <DIR> logs
> > 08/11/2011 11:27 <DIR> main
> > 07/11/2011 12:58 314,819,587 iw_00.iwd
> > 07/11/2011 12:54 314,280,342 iw_01.iwd
> > 07/11/2011 12:55 314,928,030 iw_02.iwd
> > 07/11/2011 12:57 314,619,064 iw_03.iwd
> > 07/11/2011 12:38 310,307,722 iw_04.iwd
> > 07/11/2011 12:57 314,766,321 iw_05.iwd
> > 07/11/2011 12:57 314,614,580 iw_06.iwd
> > 07/11/2011 12:55 314,599,559 iw_07.iwd
> > 07/11/2011 12:42 314,549,102 iw_08.iwd
> > 07/11/2011 12:56 314,101,749 iw_09.iwd
> > 07/11/2011 12:57 169,162,358 iw_10.iwd
> > 07/11/2011 12:36 314,460,646 iw_11.iwd
> > 07/11/2011 12:58 314,337,729 iw_12.iwd
> > 07/11/2011 12:40 312,669,372 iw_13.iwd
> > 07/11/2011 12:53 314,022,380 iw_14.iwd
> > 07/11/2011 12:43 311,641,671 iw_15.iwd
> > 07/11/2011 12:40 312,433,334 iw_16.iwd
> > 07/11/2011 12:55 303,680,592 iw_17.iwd
> > 07/11/2011 12:36 300,705,825 iw_18.iwd
> > 07/11/2011 12:58 304,232,129 iw_19.iwd
> > 07/11/2011 12:58 314,376,165 iw_20.iwd
> > 07/11/2011 12:35 302,367,487 iw_21.iwd
> > 07/11/2011 12:52 101,993,324 iw_22.iwd
> > 07/11/2011 12:33 138,642 iw_23.iwd
> > 08/11/2011 11:48 <DIR> players2
> > 07/11/2011 12:33 126,660 CTF_default.dsr
> > 07/11/2011 12:33 1,382 default.dspl
> > 07/11/2011 12:32 126,873 DOM_default.dsr
> > 07/11/2011 12:33 126,662 DZ_default.dsr
> > 07/11/2011 12:32 126,662 FFA_default.dsr
> > 08/11/2011 15:48 0 file4.txt
> > 07/11/2011 12:32 126,908 GG_default.dsr
> > 07/11/2011 12:33 126,693 HQ_default.dsr
> > 07/11/2011 12:32 126,789 INF_default.dsr
> > 07/11/2011 12:32 126,802 JUG_default.dsr
> > 07/11/2011 12:33 126,689 KC_default.dsr
> > 07/11/2011 12:33 126,841 OIC_default.dsr
> > 07/11/2011 12:32 126,661 SAB_default.dsr
> > 07/11/2011 12:32 126,673 SD_default.dsr
> > 08/11/2011 11:53 2,531 server.cfg
> > 07/11/2011 12:32 126,664 TDEF_default.dsr
> > 07/11/2011 12:33 126,663 TDM_default.dsr
> > 07/11/2011 12:32 126,667 TJ_default.dsr
> > 08/11/2011 11:03 <DIR> zone
> > 07/11/2011 12:32 237,589 code_post_gfx_mp.ff
> > 07/11/2011 12:39 24,597 code_pre_gfx_mp.ff
> > 07/11/2011 12:44 49,291,285 common_mp.ff
> > 07/11/2011 12:50 1,253,397 localized_code_post_gfx_mp.ff
> > 07/11/2011 12:39 24,597 localized_code_pre_gfx_mp.ff
> > 07/11/2011 12:38 144,842,773 localized_common_mp.ff
> > 07/11/2011 12:35 1,859,605 localized_ui_mp.ff
> > 07/11/2011 12:43 61,972,501 mp_alpha.ff
> > 07/11/2011 12:44 24,597 mp_alpha_load.ff
> > 07/11/2011 12:35 69,705,749 mp_bootleg.ff
> > 07/11/2011 12:43 24,597 mp_bootleg_load.ff
> > 07/11/2011 12:34 82,894,869 mp_bravo.ff
> > 07/11/2011 12:34 24,597 mp_bravo_load.ff
> > 07/11/2011 12:35 79,765,525 mp_carbon.ff
> > 07/11/2011 12:41 24,597 mp_carbon_load.ff
> > 07/11/2011 12:33 60,383,253 mp_dome.ff
> > 07/11/2011 12:51 24,597 mp_dome_load.ff
> > 07/11/2011 12:49 76,619,797 mp_exchange.ff
> > 07/11/2011 12:33 24,597 mp_exchange_load.ff
> > 07/11/2011 12:41 63,807,509 mp_hardhat.ff
> > 07/11/2011 12:37 24,597 mp_hardhat_load.ff
> > 07/11/2011 12:42 102,572,053 mp_interchange.ff
> > 07/11/2011 12:36 24,597 mp_interchange_load.ff
> > 07/11/2011 12:50 62,881,813 mp_lambeth.ff
> > 07/11/2011 12:32 24,597 mp_lambeth_load.ff
> > 07/11/2011 12:49 87,187,477 mp_mogadishu.ff
> > 07/11/2011 12:43 24,597 mp_mogadishu_load.ff
> > 07/11/2011 12:46 67,534,869 mp_paris.ff
> > 07/11/2011 12:43 24,597 mp_paris_load.ff
> > 07/11/2011 12:45 95,928,341 mp_plaza2.ff
> > 07/11/2011 12:38 24,597 mp_plaza2_load.ff
> > 07/11/2011 12:53 79,872,021 mp_radar.ff
> > 07/11/2011 12:48 24,597 mp_radar_load.ff
> > 07/11/2011 12:35 72,417,301 mp_seatown.ff
> > 07/11/2011 12:32 24,597 mp_seatown_load.ff
> > 07/11/2011 12:49 77,463,573 mp_underground.ff
> > 07/11/2011 12:47 24,597 mp_underground_load.ff
> > 07/11/2011 12:39 101,990,421 mp_village.ff
> > 07/11/2011 12:36 24,597 mp_village_load.ff
> > 07/11/2011 12:32 426,005 patch_mp.ff
> > 07/11/2011 12:47 24,597 patch_mp_underground.ff
> > 07/11/2011 12:45 24,597 ui_mp.ff
> > On Tue, Nov 8, 2011 at 3:22 PM, <cod-request at icculus.org> wrote:
> >>
> >> Send cod mailing list submissions to
> >> cod at icculus.org
> >>
> >> To subscribe or unsubscribe via the World Wide Web, visit
> >> http://icculus.org/mailman/listinfo/cod
> >> or, via email, send a message with subject or body 'help' to
> >> cod-request at icculus.org
> >>
> >> You can reach the person managing the list at
> >> cod-owner at icculus.org
> >>
> >> When replying, please edit your Subject line so it is more specific
> >> than "Re: Contents of cod digest..."
> >>
> >>
> >> Today's Topics:
> >>
> >> 1. Re: cod Digest, Vol 32, Issue 42 (Yohan Riou)
> >>
> >>
> >> ----------------------------------------------------------------------
> >>
> >> Message: 1
> >> Date: Tue, 8 Nov 2011 15:20:13 +0000
> >> From: Yohan Riou <yohan.riou at gmail.com>
> >> Subject: Re: [cod] cod Digest, Vol 32, Issue 42
> >> To: cod at icculus.org
> >> Message-ID:
> >>
> >> <CA+t3_thE3FrM7KzyxT9wgWY0FsW_9oWRNGpraFiZS5i-hKpPcw at mail.gmail.com>
> >> Content-Type: text/plain; charset="iso-8859-1"
> >>
> >> we'll post file list shortly guys,
> >>
> >> On Tue, Nov 8, 2011 at 3:21 PM, <cod-request at icculus.org> wrote:
> >>
> >> > Send cod mailing list submissions to
> >> > cod at icculus.org
> >> >
> >> > To subscribe or unsubscribe via the World Wide Web, visit
> >> > http://icculus.org/mailman/listinfo/cod
> >> > or, via email, send a message with subject or body 'help' to
> >> > cod-request at icculus.org
> >> >
> >> > You can reach the person managing the list at
> >> > cod-owner at icculus.org
> >> >
> >> > When replying, please edit your Subject line so it is more specific
> >> > than "Re: Contents of cod digest..."
> >> >
> >> >
> >> > Today's Topics:
> >> >
> >> > 1. Re: cod Digest, Vol 32, Issue 39 (david.lauriou at wanadoo.fr)
> >> >
> >> >
> >> > ----------------------------------------------------------------------
> >> >
> >> > Message: 1
> >> > Date: Tue, 8 Nov 2011 16:19:11 +0100
> >> > From: <david.lauriou at wanadoo.fr>
> >> > Subject: Re: [cod] cod Digest, Vol 32, Issue 39
> >> > To: "Call of Duty server admin list." <cod at icculus.org>
> >> > Message-ID: <FA54F501AE84458C8541846FB3FC4963 at davidPC>
> >> > Content-Type: text/plain; charset="iso-8859-1"
> >> >
> >> > yes if its possible and i publish a tar file in my 1000Mbit server
> >> >
> >> > ----- Original Message -----
> >> > From: Yohan Riou
> >> > To: cod at icculus.org
> >> > Sent: Tuesday, November 08, 2011 4:09 PM
> >> > Subject: Re: [cod] cod Digest, Vol 32, Issue 39
> >> >
> >> >
> >> > Its from both the Steam Tool (thats 5.58mb) and then the rest is from
> >> > retail game. Couldnt download from Steam the entire day yesterday.
> >> >
> >> >
> >> > I can list the required files here if you like?
> >> >
> >> >
> >> > On Tue, Nov 8, 2011 at 3:08 PM, <cod-request at icculus.org> wrote:
> >> >
> >> > Send cod mailing list submissions to
> >> > cod at icculus.org
> >> >
> >> > To subscribe or unsubscribe via the World Wide Web, visit
> >> > http://icculus.org/mailman/listinfo/cod
> >> > or, via email, send a message with subject or body 'help' to
> >> > cod-request at icculus.org
> >> >
> >> > You can reach the person managing the list at
> >> > cod-owner at icculus.org
> >> >
> >> > When replying, please edit your Subject line so it is more specific
> >> > than "Re: Contents of cod digest..."
> >> >
> >> >
> >> > Today's Topics:
> >> >
> >> > 1. Re: cod Digest, Vol 32, Issue 35 (Frank Hassink)
> >> >
> >> >
> >> >
> >> > ----------------------------------------------------------------------
> >> >
> >> > Message: 1
> >> > Date: Tue, 8 Nov 2011 15:06:02 +0000
> >> > From: Frank Hassink <info at beneluxgaming.com>
> >> > Subject: Re: [cod] cod Digest, Vol 32, Issue 35
> >> > To: Call of Duty server admin list. <cod at icculus.org>
> >> > Message-ID:
> >> >
> >> > <7C66EE9BB4E09740B0FDBF3830A8112D174F8009 at dc1-exmb2.hosting.local
> >> > >
> >> > Content-Type: text/plain; charset="us-ascii"
> >> >
> >> > Where did you download it?
> >> >
> >> > Thanks,
> >> >
> >> > - Frank
> >> >
> >> > Van: Yohan Riou [mailto:yohan.riou at gmail.com]
> >> > Verzonden: dinsdag 8 november 2011 16:05
> >> > Aan: cod at icculus.org
> >> > Onderwerp: Re: [cod] cod Digest, Vol 32, Issue 35
> >> >
> >> > I have the minimum required files and its 7.7GB not more.
> >> > On Tue, Nov 8, 2011 at 2:49 PM, <cod-request at icculus.org<mailto:
> >> > cod-request at icculus.org>> wrote:
> >> > Send cod mailing list submissions to
> >> > cod at icculus.org<mailto:cod at icculus.org>
> >> >
> >> > To subscribe or unsubscribe via the World Wide Web, visit
> >> > http://icculus.org/mailman/listinfo/cod
> >> > or, via email, send a message with subject or body 'help' to
> >> > cod-request at icculus.org<mailto:cod-request at icculus.org>
> >> >
> >> > You can reach the person managing the list at
> >> > cod-owner at icculus.org<mailto:cod-owner at icculus.org>
> >> >
> >> > When replying, please edit your Subject line so it is more specific
> >> > than "Re: Contents of cod digest..."
> >> >
> >> >
> >> > Today's Topics:
> >> >
> >> > 1. Re: MW3 dedicated what is still not working (Martin H)
> >> > 2. Re: MW3 dedicated what is still not working (Marco Padovan)
> >> > 3. Re: MW3 dedicated what is still not working (Martin H)
> >> >
> >> >
> >> >
> >> > ----------------------------------------------------------------------
> >> >
> >> > Message: 1
> >> > Date: Tue, 8 Nov 2011 14:31:21 +0000
> >> > From: Martin H <rubb3r.side.up at gmail.com<mailto:
> >> > rubb3r.side.up at gmail.com>>
> >> > Subject: Re: [cod] MW3 dedicated what is still not working
> >> > To: "Call of Duty server admin list." <cod at icculus.org<mailto:
> >> > cod at icculus.org>>
> >> > Message-ID:
> >> > <CALyS=
> >> > jVuHGpntaiNvs1HfUdS+wRwWtOZyMSCftUbN_CKdwpwwA at mail.gmail.com<mailto:
> >> > jVuHGpntaiNvs1HfUdS%2BwRwWtOZyMSCftUbN_CKdwpwwA at mail.gmail.com>>
> >> > Content-Type: text/plain; charset="iso-8859-1"
> >> >
> >> > Nice one Steven. Will need continuous bumping to keep it on top of
> >> > the
> >> > hoards of kids screaming like they're the only person ever to have a
> >> > problem. It'll be a battle to get noticed until its been stickied.
> >> > Really
> >> > needs to be an IW rep. subscribed to the mailing list.
> >> >
> >> > Call me paranoid, but all this trouble makes me wonder if Activision
> >> > are
> >> > trying to make people think dedicated servers aren't worth the
> >> > effort,
> >> > so
> >> > they can go back to locally hosted servers for the next version of
> >> > the
> >> > game. The mistakes just seem to be too obvious. 16gb of space (per
> >> > server,
> >> > i assume?), windows only, high specs.. Its going to limit the number
> >> > of
> >> > servers per dedi and push prices up. Server software isnt even useful
> >> > to
> >> > 'home' servers like that.
> >> >
> >> > Is there anyone that actually has a fully functioning server?
> >> >
> >> > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
> >> > evcz at evcz.tk>> wrote:
> >> >
> >> > > nice, that resumes well the situation..
> >> > >
> >> > > will signup on the site and will backup there too :)
> >> > >
> >> > > Il 08/11/2011 14:36, Steven Hartland ha scritto:
> >> > >
> >> > > I've created a thread about servers issues on the official MW3
> >> > forums
> >> > for
> >> > > those that are interested:-
> >> > > http://www.callofduty.com/thread/100568363?tstart=0
> >> > >
> >> > > Regards
> >> > > Steve
> >> > >
> >> > > ----- Original Message -----
> >> > > *From:* Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
> >> > > *To:* cod at icculus.org<mailto:cod at icculus.org>
> >> > > *Sent:* Tuesday, November 08, 2011 1:17 PM
> >> > > *Subject:* [cod] MW3 dedicated what is still not working
> >> > >
> >> > > - Steam masters servers not working (servers not appearing into
> >> > the
> >> > > server browser)
> >> > >
> >> > > - servers randomly not starting due to "bandwidth error"
> >> > >
> >> > > - no idea on how to use rcon
> >> > >
> >> > > Anything else is missing? :-D
> >> > >
> >> > > ------------------------------
> >> > > _______________________________________________
> >> > > cod mailing list
> >> > > cod at icculus.org<mailto:cod at icculus.org>
> >> > > http://icculus.org/mailman/listinfo/cod
> >> > >
> >> > >
> >> > > ================================================
> >> > > This e.mail is private and confidential between Multiplay (UK) Ltd.
> >> > and
> >> > > the person or entity to whom it is addressed. In the event of
> >> > misdirection,
> >> > > the recipient is prohibited from using, copying, printing or
> >> > otherwise
> >> > > disseminating it or any information contained in it.
> >> > >
> >> > > In the event of misdirection, illegible or incomplete transmission
> >> > please
> >> > > telephone +44 845 868 1337<tel:%2B44%20845%20868%201337>
> >> > > or return the E.mail to postmaster at multiplay.co.uk<mailto:
> >> > postmaster at multiplay.co.uk>.
> >> > >
> >> > > _______________________________________________
> >> > > cod mailing listcod at icculus.orghttp://
> >> >
> >> > icculus.org/mailman/listinfo/cod<
> http://icculus.org/mailman/listinfo/cod>
> >> > >
> >> > >
> >> > > _______________________________________________
> >> > > cod mailing list
> >> > > cod at icculus.org<mailto:cod at icculus.org>
> >> > > http://icculus.org/mailman/listinfo/cod
> >> > >
> >> > >
> >> > -------------- next part --------------
> >> > An HTML attachment was scrubbed...
> >> > URL: <
> >> >
> >> >
> http://icculus.org/pipermail/cod/attachments/20111108/14924fc3/attachment-0001.htm
> >> > >
> >> >
> >> > ------------------------------
> >> >
> >> > Message: 2
> >> > Date: Tue, 08 Nov 2011 15:42:25 +0100
> >> > From: Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
> >> > Subject: Re: [cod] MW3 dedicated what is still not working
> >> > To: cod at icculus.org<mailto:cod at icculus.org>
> >> > Message-ID:
> >> > <4EB93FD1.1080805 at evcz.tk<mailto:4EB93FD1.1080805 at evcz.tk>>
> >> > Content-Type: text/plain; charset="iso-8859-1"
> >> >
> >> > I do have multiple servers up and running fine...
> >> >
> >> > we are able to play in them.
> >> >
> >> > the only problem is that the master servers are not online/not
> >> > working
> >> > so my servers do not appear into the server browser
> >> >
> >> > Il 08/11/2011 15:31, Martin H ha scritto:
> >> > > Nice one Steven. Will need continuous bumping to keep it on top of
> >> > the
> >> > > hoards of kids screaming like they're the only person ever to have
> >> > a
> >> > > problem. It'll be a battle to get noticed until its been stickied.
> >> > > Really needs to be an IW rep. subscribed to the mailing list.
> >> > >
> >> > > Call me paranoid, but all this trouble makes me wonder if
> >> > Activision
> >> > > are trying to make people think dedicated servers aren't worth the
> >> > > effort, so they can go back to locally hosted servers for the next
> >> > > version of the game. The mistakes just seem to be too obvious. 16gb
> >> > of
> >> > > space (per server, i assume?), windows only, high specs.. Its going
> >> > to
> >> > > limit the number of servers per dedi and push prices up. Server
> >> > > software isnt even useful to 'home' servers like that.
> >> > >
> >> > > Is there anyone that actually has a fully functioning server?
> >> > >
> >> > > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
> >> > evcz at evcz.tk>
> >> > > <mailto:evcz at evcz.tk<mailto:evcz at evcz.tk>>> wrote:
> >> > >
> >> > > nice, that resumes well the situation..
> >> > >
> >> > > will signup on the site and will backup there too :)
> >> > >
> >> > > Il 08/11/2011 14:36, Steven Hartland ha scritto:
> >> > >> I've created a thread about servers issues on the official MW3
> >> > >> forums for those that are interested:-
> >> > >> http://www.callofduty.com/thread/100568363?tstart=0
> >> > >>
> >> > >> Regards
> >> > >> Steve
> >> > >>
> >> > >> ----- Original Message -----
> >> > >> *From:* Marco Padovan <mailto:evcz at evcz.tk<mailto:
> >> > evcz at evcz.tk>>
> >> > >> *To:* cod at icculus.org<mailto:cod at icculus.org> <mailto:
> >> > cod at icculus.org<mailto:cod at icculus.org>>
> >> > >> *Sent:* Tuesday, November 08, 2011 1:17 PM
> >> > >> *Subject:* [cod] MW3 dedicated what is still not working
> >> > >>
> >> > >> - Steam masters servers not working (servers not appearing
> >> > >> into the server browser)
> >> > >>
> >> > >> - servers randomly not starting due to "bandwidth error"
> >> > >>
> >> > >> - no idea on how to use rcon
> >> > >>
> >> > >> Anything else is missing? :-D
> >> > >>
> >> > >>
> >> >
> ------------------------------------------------------------------------
> >> > >> _______________________________________________
> >> > >> cod mailing list
> >> > >> cod at icculus.org<mailto:cod at icculus.org> <mailto:
> >> > cod at icculus.org<mailto:cod at icculus.org>>
> >> > >> http://icculus.org/mailman/listinfo/cod
> >> > >>
> >> > >>
> >> > >> ================================================
> >> > >> This e.mail is private and confidential between Multiplay (UK)
> >> > >> Ltd. and the person or entity to whom it is addressed. In the
> >> > >> event of misdirection, the recipient is prohibited from using,
> >> > >> copying, printing or otherwise disseminating it or any
> >> > >> information contained in it.
> >> > >>
> >> > >> In the event of misdirection, illegible or incomplete
> >> > >> transmission please telephone +44 845 868 1337
> >> > <tel:%2B44%20845%20868%201337>
> >> > >> <tel:%2B44%20845%20868%201337>
> >> > >> or return the E.mail to postmaster at multiplay.co.uk<mailto:
> >> > postmaster at multiplay.co.uk>
> >> > >> <mailto:postmaster at multiplay.co.uk<mailto:
> >> > postmaster at multiplay.co.uk>>.
> >> > >>
> >> > >>
> >> > >> _______________________________________________
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> >> > <mailto:cod at icculus.org
> >> > <mailto:cod at icculus.org>>
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> >> > >
> >> > > _______________________________________________
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> >> > > cod at icculus.org<mailto:cod at icculus.org> <mailto:cod at icculus.org
> >> > <mailto:cod at icculus.org>>
> >> > > http://icculus.org/mailman/listinfo/cod
> >> > >
> >> > >
> >> > >
> >> > >
> >> > > _______________________________________________
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> >> > > cod at icculus.org<mailto:cod at icculus.org>
> >> > > http://icculus.org/mailman/listinfo/cod
> >> > -------------- next part --------------
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> >> > >
> >> >
> >> > ------------------------------
> >> >
> >> > Message: 3
> >> > Date: Tue, 8 Nov 2011 14:46:53 +0000
> >> > From: Martin H <rubb3r.side.up at gmail.com<mailto:
> >> > rubb3r.side.up at gmail.com>>
> >> > Subject: Re: [cod] MW3 dedicated what is still not working
> >> > To: "Call of Duty server admin list." <cod at icculus.org<mailto:
> >> > cod at icculus.org>>
> >> > Message-ID:
> >> > <CALyS=jUd4puUL+zRPU8DAyMRWZ=Oyev2ojFEqJJvbG=
> >> > NvfZoRw at mail.gmail.com<mailto:NvfZoRw at mail.gmail.com>>
> >> > Content-Type: text/plain; charset="iso-8859-1"
> >> >
> >> > I cant remember a single high profile release which hasn't brought
> >> > the
> >> > games master servers to their knees. Initial rush to play is always a
> >> > struggling point for the servers.
> >> >
> >> > On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk<mailto:
> >> > evcz at evcz.tk>> wrote:
> >> >
> >> > > I do have multiple servers up and running fine...
> >> > >
> >> > > we are able to play in them.
> >> > >
> >> > > the only problem is that the master servers are not online/not
> >> > working so
> >> > > my servers do not appear into the server browser
> >> > >
> >> > > Il 08/11/2011 15:31, Martin H ha scritto:
> >> > >
> >> > > Nice one Steven. Will need continuous bumping to keep it on top of
> >> > the
> >> > > hoards of kids screaming like they're the only person ever to have
> >> > a
> >> > > problem. It'll be a battle to get noticed until its been stickied.
> >> > Really
> >> > > needs to be an IW rep. subscribed to the mailing list.
> >> > >
> >> > > Call me paranoid, but all this trouble makes me wonder if
> >> > Activision
> >> > are
> >> > > trying to make people think dedicated servers aren't worth the
> >> > effort, so
> >> > > they can go back to locally hosted servers for the next version of
> >> > the
> >> > > game. The mistakes just seem to be too obvious. 16gb of space (per
> >> > server,
> >> > > i assume?), windows only, high specs.. Its going to limit the
> >> > number
> >> > of
> >> > > servers per dedi and push prices up. Server software isnt even
> >> > useful
> >> > to
> >> > > 'home' servers like that.
> >> > >
> >> > > Is there anyone that actually has a fully functioning server?
> >> > >
> >> > > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
> >> > evcz at evcz.tk>> wrote:
> >> > >
> >> > >> nice, that resumes well the situation..
> >> > >>
> >> > >> will signup on the site and will backup there too :)
> >> > >>
> >> > >> Il 08/11/2011 14:36, Steven Hartland ha scritto:
> >> > >>
> >> > >> I've created a thread about servers issues on the official MW3
> >> > forums for
> >> > >> those that are interested:-
> >> > >> http://www.callofduty.com/thread/100568363?tstart=0
> >> > >>
> >> > >> Regards
> >> > >> Steve
> >> > >>
> >> > >> ----- Original Message -----
> >> > >> *From:* Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
> >> > >> *To:* cod at icculus.org<mailto:cod at icculus.org>
> >> > >> *Sent:* Tuesday, November 08, 2011 1:17 PM
> >> > >> *Subject:* [cod] MW3 dedicated what is still not working
> >> > >>
> >> > >> - Steam masters servers not working (servers not appearing into
> >> > the
> >> > >> server browser)
> >> > >>
> >> > >> - servers randomly not starting due to "bandwidth error"
> >> > >>
> >> > >> - no idea on how to use rcon
> >> > >>
> >> > >> Anything else is missing? :-D
> >> > >>
> >> > >> ------------------------------
> >> > >> _______________________________________________
> >> > >> cod mailing list
> >> > >> cod at icculus.org<mailto:cod at icculus.org>
> >> > >> http://icculus.org/mailman/listinfo/cod
> >> > >>
> >> > >>
> >> > >> ================================================
> >> > >> This e.mail is private and confidential between Multiplay (UK)
> >> > Ltd.
> >> > and
> >> > >> the person or entity to whom it is addressed. In the event of
> >> > misdirection,
> >> > >> the recipient is prohibited from using, copying, printing or
> >> > otherwise
> >> > >> disseminating it or any information contained in it.
> >> > >>
> >> > >> In the event of misdirection, illegible or incomplete transmission
> >> > please
> >> > >> telephone +44 845 868 1337<tel:%2B44%20845%20868%201337>
> >> > <%2B44%20845%20868%201337>
> >> > >> or return the E.mail to postmaster at multiplay.co.uk<mailto:
> >> > postmaster at multiplay.co.uk>.
> >> > >>
> >> > >> _______________________________________________
> >> > >> cod mailing listcod at icculus.orghttp://
> >> >
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> http://icculus.org/mailman/listinfo/cod>
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> >> > >>
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> >> > >
> >> > >
> >> > > _______________________________________________
> >> > > cod mailing listcod at icculus.orghttp://
> >> >
> >> > icculus.org/mailman/listinfo/cod<
> http://icculus.org/mailman/listinfo/cod>
> >> > >
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> >> > End of cod Digest, Vol 32, Issue 35
> >> > ***********************************
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> >> >
> >> >
> >> > --
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> >> > End of cod Digest, Vol 32, Issue 39
> >> > ***********************************
> >> >
> >> >
> >> >
> >> >
> >> >
> >> >
> >> > --
> >> > Yohan Riou
> >> >
> >> >
> >> >
> >> >
> >> >
> >> >
> >> >
> ------------------------------------------------------------------------------
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> >>
> >>
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> >
> >
> >
> > --
> > Yohan Riou
> >
> >
> >
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> >
> > ________________________________
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>
>
> ------------------------------
>
> Message: 2
> Date: Tue, 8 Nov 2011 12:12:14 -0500
> From: escapedturkey <escapedturkey at escapedturkey.com>
> Subject: [cod] MW3 Non Server Question (in game console)
> To: "Call of Duty server admin list." <cod at icculus.org>
> Message-ID:
>        <CALCvV0zun7ur_Z_nER_UeEE8B0Zxt_t3Wr4jeiNw0LT2=-uhcw at mail.gmail.com
> >
> Content-Type: text/plain; charset="utf-8"
>
> Apologies for the non server based question. The Steam forums are down for
> the moment.
>
> How do you enable the MW3 in-game console -- single player side? I don't
> see the option. In COD 4 there was a simple option to enable it. It was
> useful for com_maxfps.
>
> Thank you :)
>
> --
> EscapedTurkey.com Billing and Support
> https://www.escapedturkey.com/helpdesk
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> End of cod Digest, Vol 32, Issue 53
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>



-- 
Yohan Riou
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