[cod] codwaw servers suddenly crashing

tom nikitopoulos tomdagreek at gmail.com
Wed Oct 21 19:49:19 EDT 2009


good for you..i dont blame you. personally i enjoy s and d on waw. other
than that they can keep it.

On Wed, Oct 21, 2009 at 11:37 AM, Bong-Master <
bong-master at thesilverdagger.co.uk> wrote:

>  Mine crashed last night Not restarting it either
>
>  *From:* tom nikitopoulos <tomdagreek at gmail.com>
> *Sent:* Wednesday, October 21, 2009 4:51 PM
> *To:* Call of Duty server admin list. <cod at icculus.org>
> *Subject:* Re: [cod] codwaw servers suddenly crashing
>
> if ur lucky your waw server might keep running 4 days tops...
> i think many ppl are having the same authentication error
>
> On Wed, Oct 21, 2009 at 3:16 AM, pet <games at maxrate.pl> wrote:
>
>> ok now is ok :)
>>
>> escapedturkey pisze:
>>
>> Suddenly all the codwaw servers are crashing.
>>>
>>> Example:
>>>
>>> 1.6.1144 CL(241023) BUILD Wed Feb 11 12:46:58 2009 COD_WaW MP build
>>> linux-i386 Sep 14 2009
>>> USAGE: set <variable> <value>
>>> USAGE: set <variable> <value>
>>> begin $init
>>> USAGE: set <variable> <value>
>>> ----- FS_Startup -----
>>> Current language: english
>>> Build 1144 BUILD 241023 CL(Wed Feb 11 12:46:58 2009)
>>> logfile opened on Wed Oct 21 01:52:22 2009
>>>
>>> Current search path:
>>> /home/codwawtest/codwaw/main/iw_27.iwd (60 files)
>>> /home/codwawtest/codwaw/main/iw_26.iwd (522 files)
>>> /home/codwawtest/codwaw/main/iw_25.iwd (139 files)
>>> /home/codwawtest/codwaw/main/iw_24.iwd (502 files)
>>> /home/codwawtest/codwaw/main/iw_23.iwd (3 files)
>>> /home/codwawtest/codwaw/main/iw_22.iwd (529 files)
>>> /home/codwawtest/codwaw/main/iw_21.iwd (13 files)
>>> /home/codwawtest/codwaw/main/iw_20.iwd (69 files)
>>> /home/codwawtest/codwaw/main/iw_19.iwd (52 files)
>>> /home/codwawtest/codwaw/main/iw_18.iwd (51 files)
>>> /home/codwawtest/codwaw/main/iw_17.iwd (42 files)
>>> /home/codwawtest/codwaw/main/iw_16.iwd (44 files)
>>> /home/codwawtest/codwaw/main/iw_15.iwd (145 files)
>>> /home/codwawtest/codwaw/main/iw_14.iwd (655 files)
>>> /home/codwawtest/codwaw/main/iw_13.iwd (400 files)
>>> /home/codwawtest/codwaw/main/iw_12.iwd (453 files)
>>> /home/codwawtest/codwaw/main/iw_11.iwd (366 files)
>>> /home/codwawtest/codwaw/main/iw_10.iwd (549 files)
>>> /home/codwawtest/codwaw/main/iw_09.iwd (413 files)
>>> /home/codwawtest/codwaw/main/iw_08.iwd (484 files)
>>> /home/codwawtest/codwaw/main/iw_07.iwd (755 files)
>>> /home/codwawtest/codwaw/main/iw_06.iwd (537 files)
>>> /home/codwawtest/codwaw/main/iw_05.iwd (569 files)
>>> /home/codwawtest/codwaw/main/iw_04.iwd (711 files)
>>> /home/codwawtest/codwaw/main/iw_03.iwd (743 files)
>>> /home/codwawtest/codwaw/main/iw_02.iwd (694 files)
>>> /home/codwawtest/codwaw/main/iw_01.iwd (350 files)
>>> /home/codwawtest/codwaw/main/iw_00.iwd (808 files)
>>> /home/codwawtest/codwaw/main
>>> /home/codwawtest/codwaw/main_shared
>>> /home/codwawtest/codwaw/players
>>> /home/codwawtest/codwaw/main/localized_english_iw06.iwd (1804 files)
>>>    localized assets iwd file for english
>>> /home/codwawtest/codwaw/main/localized_english_iw05.iwd (1246 files)
>>>    localized assets iwd file for english
>>> /home/codwawtest/codwaw/main/localized_english_iw04.iwd (363 files)
>>>    localized assets iwd file for english
>>> /home/codwawtest/codwaw/main/localized_english_iw03.iwd (28 files)
>>>    localized assets iwd file for english
>>> /home/codwawtest/codwaw/main/localized_english_iw02.iwd (3163 files)
>>>    localized assets iwd file for english
>>> /home/codwawtest/codwaw/main/localized_english_iw01.iwd (5164 files)
>>>    localized assets iwd file for english
>>> /home/codwawtest/codwaw/main/localized_english_iw00.iwd (4592 files)
>>>    localized assets iwd file for english
>>>
>>> File Handles:
>>> handle 1: console_mp.log
>>> ----------------------
>>> 27018 files in iwd files
>>> Adding channel: error
>>> Adding channel: gamenotify
>>> Adding channel: boldgame
>>> Adding channel: subtitle
>>> Adding channel: obituary
>>> Adding channel: logfile_only
>>> Adding channel: console_only
>>> Adding channel: gfx
>>> Adding channel: sound
>>> Adding channel: files
>>> Adding channel: devgui
>>> Adding channel: profile
>>> Adding channel: ui
>>> Adding channel: client
>>> Adding channel: server
>>> Adding channel: system
>>> Adding channel: playerweap
>>> Adding channel: ai
>>> Adding channel: anim
>>> Adding channel: physics
>>> Adding channel: fx
>>> Adding channel: leaderboards
>>> Adding channel: parserscript
>>> Adding channel: script
>>> No channels added or hidden
>>> Adding channel: error
>>> Adding channel: error
>>> No channels added or hidden
>>> Adding channel: gamenotify
>>> Adding channel: obituary
>>> No channels added or hidden
>>> Adding channel: boldgame
>>> No channels added or hidden
>>> Adding channel: subtitle
>>> No channels added or hidden
>>> execing default_mp.cfg from disk
>>> execing default_mp_controls.cfg from disk
>>> No channels added or hidden
>>> execing default_mp_gamesettings.cfg from disk
>>> execing server_map.cfg from disk
>>> execing language.cfg from disk
>>> dedicated is read only.
>>> '3' is not a valid value for dvar 'logfile'
>>>  Domain is any integer from 0 to 2
>>> fs_basepath is write protected.
>>> fs_homepath is write protected.
>>> USAGE: set <variable> <value>
>>> USAGE: set <variable> <value>
>>> Opening IP socket: 208.43.15.228:28960
>>> WARNING: UDP_OpenSocket: bind: Address already in use
>>> Opening IP socket: 208.43.15.228:28961
>>> Hostname: dallas.escapedturkey.com
>>> IP: 74.86.130.146
>>> dedicated is read only.
>>> net_port will be changed upon restarting.
>>> '3' is not a valid value for dvar 'logfile'
>>>  Domain is any integer from 0 to 2
>>> fs_basepath is write protected.
>>> fs_homepath is write protected.
>>> sv_punkbuster is write protected.
>>> USAGE: set <variable> <value>
>>> USAGE: set <variable> <value>
>>> Hostname: dallas.escapedturkey.com
>>> PC IP: 74.86.130.146
>>> bdLog[12563]: ../DemonWare/bdNet/bdNet.cpp(651):
>>> WARNING: Socket bind failed, but subsequent close succeeded!
>>> end $init 225 ms
>>> Loading fastfile code_post_gfx_mp
>>> Loading fastfile localized_code_post_gfx_mp
>>> Loading fastfile ui_mp
>>> Loading fastfile localized_common_mp
>>> Loading fastfile common_mp
>>> Loading fastfile patch_mp
>>> Loading fastfile 'code_post_gfx_mp'
>>> used 1.33 MB memory in DB alloc
>>> Loading fastfile 'localized_code_post_gfx_mp'
>>> used 2.02 MB memory in DB alloc
>>> Loading fastfile 'ui_mp'
>>> used 9.26 MB memory in DB alloc
>>> Loading fastfile 'localized_common_mp'
>>> used 1.88 MB memory in DB alloc
>>> Loading fastfile 'common_mp'
>>> used 70.81 MB memory in DB alloc
>>> Loading fastfile 'patch_mp'
>>> used 0.53 MB memory in DB alloc
>>> --- Common Initialization Complete ---
>>> dedicated is read only.
>>> net_port will be changed upon restarting.
>>> '3' is not a valid value for dvar 'logfile'
>>>  Domain is any integer from 0 to 2
>>> fs_basepath is write protected.
>>> fs_homepath is write protected.
>>> sv_punkbuster is write protected.
>>> USAGE: set <variable> <value>
>>> USAGE: set <variable> <value>
>>> execing basic.cfg from disk
>>> sv_punkbuster is write protected.
>>> sv_maxclients will be changed upon restarting.
>>> ------ Server Initialization ------
>>> Server: mp_castle
>>> resetting state..
>>> bdLog[12563]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(334):
>>> WARNING: Cannot shutdown class as it is already uninitialised!
>>> Hostname: dallas.escapedturkey.com
>>> PC IP: 74.86.130.146
>>> bdLog[12563]: ../DemonWare/bdNet/bdNet.cpp(651):
>>> WARNING: Socket bind failed, but subsequent close succeeded!
>>> DNS
>>> .DW_AUTHORIZING
>>> DW_AUTHORIZING TIMED OUT
>>> ********************
>>> ERROR: Dedicated server authentication failure.
>>>
>>> ********************
>>>  Server: pb_sv_SsNext = 875340 (0 to 999999)
>>>  Server: pb_sv_LogNext = 37 (1 to 999999)
>>>  Server: PB Log File /home/codwawtest/codwaw/pb/svlogs/00000037.log
>>> Opened for WAW (l)
>>>  Server: 0 Power Players loaded from
>>> /home/codwawtest/codwaw/pb/pbpower.dat
>>>  Server: 0 PB Rcon Filters loaded from
>>> /home/codwawtest/codwaw/pb/pbrcon.dat
>>>  Server: 0 Map lines loaded from /home/codwawtest/codwaw/pb/pbsvmaps.cfg
>>>  Server: Attempting to resolve master5.evenbalance.com
>>>  Server: Resolved to [66.36.231.175]
>>>  Server: PunkBuster Server (v1.723 | A1409 C2.201) Enabled
>>> Huffman Took 0 Milliseconds
>>> Hitch warning: 14569 msec frame time
>>>  Server: Game Version [Call of Duty Multiplayer COD_WaW MP build 1.6.1144
>>> CL(241023) BUILD Wed Feb 11 12:46:58 2009 linux-i386]
>>> status
>>> Server is not running.
>>> _______________________________________________
>>> cod mailing list
>>> cod at icculus.org
>>> http://icculus.org/mailman/listinfo/cod
>>>
>>>
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>>
>
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