[cod] Sorry have to vent, Modern Warfare 2 on the PC
escapedturkey
escapedturkey at escapedturkey.com
Wed Oct 21 03:14:05 EDT 2009
Let's check it out. What is the link please? :)
Ollie Camp wrote:
> I've got a forum that is collecting dust we could always use that?
>
> 2009/10/21 escapedturkey <escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>
>
> This one claims to have lean as well:
>
> http://www.youtube.com/watch?v=-poNopn80z8
>
> http://amphibian.myzen.co.uk/css_sci_fi/
>
> Seems to be the same but a full single player version.
>
> These mods are good for inspiration.
>
> I wonder if there is another place we can have this discussion so as
> to not flood this mailing list with off-topic'ness or is it okay to
> discuss this here?
>
> Ollie Camp wrote:
>
> Just incase any one else is having problems trying to download
> it you need to take the hash off the end of the url you go to so
> it becomes
>
> http://www.filefront.com/9844201/Half-Life-2-SMOD-Zenith-V1-SP-Mod/
>
> 2009/10/21 Ollie Camp <ollie.camp at gmail.com
> <mailto:ollie.camp at gmail.com> <mailto:ollie.camp at gmail.com
> <mailto:ollie.camp at gmail.com>>>
>
>
> Â Â Nice list of games you have to have!
>
> Â Â // Introduction //
> Â Â SMOD: Zenith is a modification of Super Mod by The Author
> Â Â (http://accept.hopto.org/smod/).
> Â Â The plan is to make the mod more accessible to english
> players, and
> Â Â provide a balanced setting for new features and LUA
> gamemodes/custom
> Â Â maps.
> Â Â NOTE: YOU NEED TO HAVE THE FOLLOWING SOURCE ENGINE GAMES
> INSTALLED
> Â Â AND RUN AT LEAST ONCE TO RUN SMOD:Z PROPERLY:
> Â Â -> Half-Life 2
> Â Â -> Half-Life 2 Deathmatch
> Â Â -> Half-Life 2 Lost Coast
> Â Â -> Counter-Strike Source
> Â Â IF YOU DO NOT HAVE THESE GAMES INSTALLED OR DO NOT OWN
> THEM, YOU
> Â Â CANNOT PLAY THIS MOD.
>
> Â Â Thankfully I have got all of these installed as has a
> friend!   Shall download and have a play with it today and
> see what it's like!
>
>
> Â Â 2009/10/21 escapedturkey <escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>
> Â Â <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>>
>
>
> Â Â Â Â "-> "Mighty Boot" style kick command
>     -> Â Lean left/right
>     -> Â Night-vision with variable amplification"
>
>
>
> Â Â Â
> Â http://halflife2.filefront.com/file/HalfLife_2_SMOD_Zenith_V1_SP_Mod;87286
>
>
>
>
> Â Â Â Â |T-OC|Morpheus|:. wrote:
>
> Â Â Â Â Â Â It should be a good idea, but does the source
> SDK allow you
> Â Â Â Â Â Â to rewrite half of the game engine to match the
> cod gameplay
> Â Â Â Â Â Â (lean, aim, to say things I did not find in HL2
> -- I have
> Â Â Â Â Â Â never tried the other source-based), rewrite
> the physics
> Â Â Â Â Â Â (always based on HL2 : the guy is really
> sliding !) ? All
> Â Â Â Â Â Â that is map or texture-related is not a
> problem, but the
> Â Â Â Â Â Â game mechanics are far more difficult to code,
> and so to
> Â Â Â Â Â Â replace from the original.
>
> Â Â Â Â _______________________________________________
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> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>
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>
>
>
>
> Â Â -- Â Â Ollie
>
>
>
>
> --
> Ollie
>
>
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>
> --
> Ollie
>
>
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