[cod] Sorry have to vent, Modern Warfare 2 on the PC
Ollie Camp
ollie.camp at gmail.com
Wed Oct 21 03:05:44 EDT 2009
I've got a forum that is collecting dust we could always use that?
2009/10/21 escapedturkey <escapedturkey at escapedturkey.com>
> This one claims to have lean as well:
>
> http://www.youtube.com/watch?v=-poNopn80z8
>
> http://amphibian.myzen.co.uk/css_sci_fi/
>
> Seems to be the same but a full single player version.
>
> These mods are good for inspiration.
>
> I wonder if there is another place we can have this discussion so as to not
> flood this mailing list with off-topic'ness or is it okay to discuss this
> here?
>
> Ollie Camp wrote:
>
>> Just incase any one else is having problems trying to download it you need
>> to take the hash off the end of the url you go to so it becomes
>>
>> http://www.filefront.com/9844201/Half-Life-2-SMOD-Zenith-V1-SP-Mod/
>>
>> 2009/10/21 Ollie Camp <ollie.camp at gmail.com <mailto:ollie.camp at gmail.com
>> >>
>>
>> Nice list of games you have to have!
>>
>> // Introduction //
>> SMOD: Zenith is a modification of Super Mod by The Author
>> (http://accept.hopto.org/smod/).
>> The plan is to make the mod more accessible to english players, and
>> provide a balanced setting for new features and LUA gamemodes/custom
>> maps.
>> NOTE: YOU NEED TO HAVE THE FOLLOWING SOURCE ENGINE GAMES INSTALLED
>> AND RUN AT LEAST ONCE TO RUN SMOD:Z PROPERLY:
>> -> Half-Life 2
>> -> Half-Life 2 Deathmatch
>> -> Half-Life 2 Lost Coast
>> -> Counter-Strike Source
>> IF YOU DO NOT HAVE THESE GAMES INSTALLED OR DO NOT OWN THEM, YOU
>> CANNOT PLAY THIS MOD.
>>
>> Thankfully I have got all of these installed as has a friend! Shall
>> download and have a play with it today and see what it's like!
>>
>> 2009/10/21 escapedturkey <escapedturkey at escapedturkey.com
>> <mailto:escapedturkey at escapedturkey.com>>
>>
>> "-> "Mighty Boot" style kick command
>> -> Â Lean left/right
>> -> Â Night-vision with variable amplification"
>>
>>
>>
>> http://halflife2.filefront.com/file/HalfLife_2_SMOD_Zenith_V1_SP_Mod;87286
>>
>>
>>
>>
>> |T-OC|Morpheus|:. wrote:
>>
>> It should be a good idea, but does the source SDK allow you
>> to rewrite half of the game engine to match the cod gameplay
>> (lean, aim, to say things I did not find in HL2 -- I have
>> never tried the other source-based), rewrite the physics
>> (always based on HL2 : the guy is really sliding !) ? All
>> that is map or texture-related is not a problem, but the
>> game mechanics are far more difficult to code, and so to
>> replace from the original.
>>
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org <mailto:cod at icculus.org>
>> http://icculus.org/mailman/listinfo/cod
>>
>>
>>
>>
>> -- Ollie
>>
>>
>>
>>
>> --
>> Ollie
>>
>>
>> ------------------------------------------------------------------------
>>
>> _______________________________________________
>> cod mailing list
>> cod at icculus.org
>> http://icculus.org/mailman/listinfo/cod
>>
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
>
--
Ollie
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20091021/dc501d2d/attachment-0001.htm>
More information about the cod
mailing list