[cod] Sorry have to vent, Modern Warfare 2 on the PC
escapedturkey
escapedturkey at escapedturkey.com
Wed Oct 21 02:35:21 EDT 2009
This one claims to have lean as well:
http://www.youtube.com/watch?v=-poNopn80z8
http://amphibian.myzen.co.uk/css_sci_fi/
Seems to be the same but a full single player version.
These mods are good for inspiration.
I wonder if there is another place we can have this discussion so as to
not flood this mailing list with off-topic'ness or is it okay to discuss
this here?
Ollie Camp wrote:
> Just incase any one else is having problems trying to download it you
> need to take the hash off the end of the url you go to so it becomes
>
> http://www.filefront.com/9844201/Half-Life-2-SMOD-Zenith-V1-SP-Mod/
>
> 2009/10/21 Ollie Camp <ollie.camp at gmail.com <mailto:ollie.camp at gmail.com>>
>
> Nice list of games you have to have!
>
> // Introduction //
> SMOD: Zenith is a modification of Super Mod by The Author
> (http://accept.hopto.org/smod/).
> The plan is to make the mod more accessible to english players, and
> provide a balanced setting for new features and LUA gamemodes/custom
> maps.
> NOTE: YOU NEED TO HAVE THE FOLLOWING SOURCE ENGINE GAMES INSTALLED
> AND RUN AT LEAST ONCE TO RUN SMOD:Z PROPERLY:
> -> Half-Life 2
> -> Half-Life 2 Deathmatch
> -> Half-Life 2 Lost Coast
> -> Counter-Strike Source
> IF YOU DO NOT HAVE THESE GAMES INSTALLED OR DO NOT OWN THEM, YOU
> CANNOT PLAY THIS MOD.
>
> Thankfully I have got all of these installed as has a friend!Â
> Shall download and have a play with it today and see what it's like!
>
> 2009/10/21 escapedturkey <escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>
>
> "-> "Mighty Boot" style kick command
> -> Â Lean left/right
> -> Â Night-vision with variable amplification"
>
>
> http://halflife2.filefront.com/file/HalfLife_2_SMOD_Zenith_V1_SP_Mod;87286
>
>
>
>
> |T-OC|Morpheus|:. wrote:
>
> It should be a good idea, but does the source SDK allow you
> to rewrite half of the game engine to match the cod gameplay
> (lean, aim, to say things I did not find in HL2 -- I have
> never tried the other source-based), rewrite the physics
> (always based on HL2 : the guy is really sliding !) ? All
> that is map or texture-related is not a problem, but the
> game mechanics are far more difficult to code, and so to
> replace from the original.
>
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>
>
>
> --
> Ollie
>
>
>
>
> --
> Ollie
>
>
> ------------------------------------------------------------------------
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