[cod] Sorry have to vent, Modern Warfare 2 on the PC
escapedturkey
escapedturkey at escapedturkey.com
Tue Oct 20 15:40:38 EDT 2009
Not a fan of the ranked server system that BF2 had. It was very hurtful
to the mod scene. Ranked servers costed more and were restricted to FTP
access. Hopefully DICE doesn't do the whole ranked server system again.
RaBBiT wrote:
> I've always wanted to move to Valve, but only the real COD community can
> make a real source mod that feels like a cod game.
> Btw a PC game like cod or coduo...
> Time will tell, i'll be glad to map on that project.
> Otherwise DICE might make the GOTY on PC with BFBC2.
>
> PS: What about Treyarch? will they screw things up next year?
>
> Rabbit
>
> ----- Original Message -----
> *From:* Seth Sauls <mailto:wizz220 at gmail.com>
> *To:* Call of Duty server admin list. <mailto:cod at icculus.org>
> *Sent:* Tuesday, October 20, 2009 9:27 PM
> *Subject:* Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>
> I say that a group of community modders and mappers gets together
> and starts a "source" mod. Call it MW2:Source or something like that.
>
> Make it badass and build it off the source engine. Make the maps
> exactly like in MW2, models and all. Then for a map pack make the
> stock cod4 maps/models and so on.
>
> What do you all say....
>
> Wizz
>
> On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <iam8up at gmail.com
> <mailto:iam8up at gmail.com>> wrote:
>
> Did anyone think that maybe they're trying to take away Halo 3
> players?
>
> On 10/20/09, Lars Vik <lars at 3056.net <mailto:lars at 3056.net>> wrote:
> > Hi,
> >
> > I have both xbox 360 and PS3, but use the consoles mainly for
> ...well...
> > console games. Like racing games, Rockband etc. But is it really
> > possible to play FPS on console? I have tried misc FPS demos
> and so on,
> > but I find it hopeless. Clearly, if the majority of CoD
> players are on
> > console, i must have missed something? I.e. can you get
> keyboard/mouse
> > to xbox 360? They aren't seriously using the hand
> controller/joystick?
> >
> > I am also a bit surprised IW are selling more of a FPS game
> to console
> > than to PC. I can't help but thing that I am getting old or
> something
> > like that. That I am out of the loop so to speak.
> >
> > Hmmm....
> >
> > John Kennington wrote:
> >> There was a group of modders that tried that and succeeded,
> somewhat.
> >> Red Oktober is a mod and is a decent game, however it is far to
> >> realistic for the casual player.
> >>
> >> John
> >>
> >> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey
> >> <escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>> wrote:
> >>
> >> Tough to say. I think the mod community, if combining
> forces, can
> >> make any game engine or mod run better, faster, and more
> fun.
> >> Faith in the community. For open-source, my vote goes to:
> >> http://xreal-project.net <http://xreal-project.net/> --
> based on IOQuake3.
> >>
> >> However, even IOQuake3 will do:
> >>
> >> http://ioquake3.org <http://ioquake3.org/>
> >>
> >> Enuff of my rambling ...
> >>
> >> Martin H wrote:
> >>
> >> Problem with the source engine is its not so good at
> making a
> >> game like CoD, of all the mods i've played to date
> the only
> >> one that had potential imo was Insurgency. Which
> although fun,
> >> didnt come close to the gameplay of CoD
> >>
> >> I just dont think the source engine is cut out for a
> game like
> >> cod. come to think of it though, i cant think of
> anything that
> >> is...
> >>
> >> One of the gripes i have with the system they intend
> on using
> >> is, if the matchmaking system always puts you
> against people
> >> at your skill level, how is a player meant to
> progress? i've
> >> always found the best way to improve is to be
> subjected to
> >> repeated raping. If IWNet dumps you with players on your
> >> level, you just wont improve.
> >>
> >> It says its done on "skill level". How is a skill level
> >> determined? Average KD ratio? if thats the case,
> players will
> >> be flying up and down the skill rankings every time
> they have
> >> a bad/good day. If a player is doing particularly
> well on a
> >> certain day, their KD ratio would increase. But the
> next day,
> >> if they're back to 'normal' levels, they'll be way
> out of
> >> their depth. Or vice versa. quite easy to have a bad
> day, and
> >> then find yourself on a server with people way below
> your
> >> actual skill rating.
> >>
> >> "The biggest benefit of using IWnet by far is the
> fact that
> >> you don’t have to worry about joining a server full of
> >> aim-bots, wallhacks, or cheaters. Or relying on the
> server
> >> admin of the server to constantly be monitoring,
> banning, and
> >> policing it."
> >>
> >> Yeah, thats great until theres an admin that isnt
> 100% clued
> >> up on banning people, and theres a guy on the server
> who's
> >> name is changing every two seconds. Its going to be no
> >> different than a CoD4 server in reality.
> >>
> >> Surely the better way to get rid of cheating would
> be to seal
> >> up all the holes that allow these hacks to be
> created in the
> >> first place?
> >>
> >> 2009/10/20 Joker{eXtreme+} <joker at mycallofduty.com
> <mailto:joker at mycallofduty.com>
> >> <mailto:joker at mycallofduty.com
> <mailto:joker at mycallofduty.com>> <mailto:joker at mycallofduty.com
> <mailto:joker at mycallofduty.com>
> >> <mailto:joker at mycallofduty.com
> <mailto:joker at mycallofduty.com>>>>
> >>
> >>
> >> Another post by Bowling
> >> http://www.fourzerotwo.com/?p=745
> >>
> >> ~Joker
> >>
> >>
> >> ----- Original Message ----- From: "escapedturkey"
> >> <escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>>>
> >>
> >>
> >> To: "Call of Duty server admin list."
> <cod at icculus.org <mailto:cod at icculus.org>
> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>
> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>>
> >>
> >> Sent: Tuesday, October 20, 2009 11:06 AM
> >>
> >> Subject: Re: [cod] Sorry have to vent, Modern
> Warfare 2 on
> >> the PC
> >>
> >>
> >> Best thing to do is start with the mod makers in
> that first
> >> interview.
> >> Have them get together with a single purpose
> "make or mod an
> >> alternative".
> >>
> >> Valve offers great support:
> >>
> >>
> >>
> >>
> http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology
> >>
> >> :)
> >>
> >> Bong-Master wrote:
> >>
> >> broken record Lmfto no just a long record lol
> any how,
> >> how &
> >> were do you
> >> start ?
> >>
> --------------------------------------------------
> >> From: "escapedturkey"
> <escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>>>
> >>
> >> Sent: Tuesday, October 20, 2009 6:55 PM
> >> To: "Call of Duty server admin list."
> <cod at icculus.org <mailto:cod at icculus.org>
> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> >> <mailto:cod at icculus.org
> <mailto:cod at icculus.org> <mailto:cod at icculus.org
> <mailto:cod at icculus.org>>>>
> >>
> >> Subject: Re: [cod] Sorry have to vent, Modern
> Warfare 2
> >> on the PC
> >>
> >> Exactly. I don't see why this can't be
> done via the
> >> Source
> >> engine or
> >> other means. All the weapons, game play,
> and such
> >> can be
> >> replicated.
> >>
> >> Valve shows a lot of support, has VAC,
> dedicated Linux
> >> binares, etc.
> >>
> >> Anyhow, I am sounding like a broken
> record. :)
> >>
> >> Hannu Kumpeli wrote:
> >>
> >> Lets put the money together from the
> 100,000+
> >> signatures
> >> and let some
> >> company make us the game we want with
> DEDI
> >> SUPPORT :D
> >>
> >> Let's go open-source or Source
> engine! :)
> >>
> >> As I listened to the interview
> most of the
> >> people
> >> talking were
> >> modders. Can't they all come
> together and do a
> >> Source mod or open
> >> source project?
> >>
> >> I'm sure a Source engine mod
> would work
> >> quite well.
> >>
> >> Source and open-source aren't the
> same, for
> >> anyone
> >> confused. :)
> >>
> >> Joker{eXtreme+} wrote:
> >>
> >> Confirmation that they are
> still NOT
> >> going to
> >> put in Dedi Server
> >> support.
> >>
> >> I'm done. Thank you all and
> have a
> >> good life.
> >>
> >> ~Joker
> >>
> >>
> >> ----- Original Message -----
> From:
> >> "Einar S. Idsø"
> >> <einar.cod at norsk-esport.no
> <mailto:einar.cod at norsk-esport.no>
> >> <mailto:einar.cod at norsk-esport.no
> <mailto:einar.cod at norsk-esport.no>>
> >>
> <mailto:einar.cod at norsk-esport.no
> <mailto:einar.cod at norsk-esport.no>
> >> <mailto:einar.cod at norsk-esport.no
> <mailto:einar.cod at norsk-esport.no>>>>
> >>
> >> To: "Call of Duty server
> admin list."
> >> <cod at icculus.org
> <mailto:cod at icculus.org>
> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> <mailto:cod at icculus.org <mailto:cod at icculus.org>
> >> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>>
> >>
> >> Sent: Tuesday, October 20,
> 2009 10:32 AM
> >> Subject: Re: [cod] Sorry have
> to vent,
> >> Modern
> >> Warfare 2 on the PC
> >>
> >>
> >> Just out: Official Infinity Ward
> >> response to
> >> #MW2 PC players
> >>
> >>
> >>
> http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx
> >>
> >>
> >> Cheers,
> >> Einar
> >>
> >> On Tue, Oct 20, 2009 at 3:12 PM,
> >> escapedturkey
> >>
> <escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>
> >>
> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>
> >> <mailto:escapedturkey at escapedturkey.com
> <mailto:escapedturkey at escapedturkey.com>>>> wrote:
> >>
> >> Wouldn't it best to offer
> both?
> >>
> >> IW.net and dedicated
> servers as an
> >> option?
> >>
> >> That way they can see by
> the statistics
> >> which is the preferred
> >> mode of game
> >> play.
> >>
> >> Schlup wrote:
> >>
> >> Yes fake, was there
> really any
> >> doubt?
> >>
> >> -----Original
> Message-----
> >> From: Mavrick
> >>
> >> [mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>>
> >>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>>>] Sent:
> >> Tuesday,
> >> October 20,
> >> 2009 7:42 AM
> >> To: Call of Duty
> server admin list.
> >> Subject: Re: [cod]
> Sorry have
> >> to vent,
> >> Modern Warfare 2 on
> the PC
> >>
> >>
> >>
> >>
> >>
> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E>
> >>
> >>
> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E>>
> >>
> >>
> >>
> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E>
> >>
> >>
> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
> <http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E>>>
> >>
> >>
> >> fake?
> >>
> >> Richard GrosJean wrote:
> >>
> >> 120k signatures
> to go until it
> >> reaches the famed
> Starcraft
> >> 2 LAN
> >> petition
> >> status.
> >>
> >> On Tue, Oct 20,
> 2009 at
> >> 8:21 AM,
> >> Mavrick Master
> >>
> <mavrick.master at gmail.com <mailto:mavrick.master at gmail.com>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>>
> >>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>>>
> >>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>>
> >>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>
> >> <mailto:mavrick.master at gmail.com
> <mailto:mavrick.master at gmail.com>>>>>
> >> wrote:
> >>
> >> 84884 Total
> Signatures and
> >> counting...
> >>
> >> **grabs another
> popcorn**
> >>
> >>
> >>
> >>
> ------------------------------------------------------------------------
> >>
> >>
> >>
> >>
> >> _______________________________________________
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> Reaper Man)
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> --
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>
> A patch in time saves kill -9
> -http://www.tuxmaniac.com <http://www.tuxmaniac.com/>
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