[cod] Sorry have to vent, Modern Warfare 2 on the PC

Oliver Warburton olly at inx-gaming.co.uk
Mon Oct 19 15:24:29 EDT 2009


Hey Andy,

We're certainly not stopping gaming, moreso widening our services so  
we aren't caught short. I think we're doing what other sensible GSP  
that's relying on full time income will do- not putting all our eggs  
in one basket.

I might be wrong, but I cannot see there being the market for game  
servers in 3-5 years there is now.

My feelings is it'll become a real niche for older games, such as CSS,  
TF2. My gut feeling is even Valve's own future games won't lend  
themselves to the hosting model we're used to.

Oliver Warburton
Managing Director
INX-Network LTD

INX-Gaming.com
www.inx-gaming.com

On 19 Oct 2009, at 20:17, Andy Baker wrote:

> Oliver,
> Was going to look at applying for a job at your place in the near  
> future as
> I only live a few miles away and working at you place would have  
> been my
> ideal job but if you're going to have to move away from the gaming  
> and into
> the serious stuff then I'll have to think again :(
>
> AndyB
>
> -----Original Message-----
> From: Oliver Warburton [mailto:olly at inx-gaming.co.uk]
> Sent: 18 October 2009 23:44
> To: Call of Duty server admin list.
> Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>
> You might as well do it on a console.
>
> This is what they want....
>
> This is what is going to happen....
>
> I've been simmering on this since last night. I'm livid. I do now feel
> a bit of a wally for posting this
> http://www.inx-gaming.com/gaming-blog/cod-6-modernware-2/modernware-2-server
> s-will-be-a-hit/
> . But in many ways, I wasn't far off the money was I? Despite the
> boycotting (I've cancelled my pre-order, and I'm never buying a COD
> game again), they'll stick make a HELL of a lot of money. No petition
> is going to work.
>
> The main issue being piracy. You have to be so much smarter to send
> your Xbox 360 off to get chipped to play pirated games. Running cracks
> etc on COD4 was easy, and rife. From the emails we get, particularly
> from the poorer nations in Europe.
>
> Why bother with a platform, where its so hard to stop people from
> grabbing the software for free? Particularly where the return is a
> fraction of the gamepad noob brigade.
>
> So GSP's, PC multiplayers gamers- you can thank the warez brigade
> mainly for this. I hate them so much, we have a templated email for
> those that response from our helpdesk us asking if we do cracked
> servers now- it's not pretty.
>
> PC gaming as it is, is going to die the a small halt the next 3-5
> years. It was a niche market 7 years ago when I first started. It'll
> be even more a niche in a few years.
>
> I've said before- but we should be supporting Valve who have always
> brought us excellent dedicated server software, on Windows AND Linux.
> Regular updates, and they do listen to us. Activision through their
> different channels have never really looked after our interests. It's
> never made financial sense, and COD6 was breaking pointing.
>
> The lack of linux binaries has always been the tip of the iceberg.
> They are deliberately dumbing down the games. Gaming used to be for
> intelligent, smart people. Now there is a vast amount of dolites
> spending their welfare money on it
> (http://www.inx-gaming.com/gaming-blog/from-the-office/why-console-fps-games
> -are-for-jeremy-kyle-contestants/
> ). Gaming is being dumbed down big time, and as such so is online  
> play.
>
> Back to Valve, the embracing person in me thinks Left 4 Dead was a one
> off.
>
> The cynic thinks TF2 and such games are going to be in such a small
> minority, and as the games for multiplayer die out, so will Valve's
> new release. The match making system on L4D was the beginning of the
> end. People talking of the new CSS. I'm certainly not speculating any
> more of my money, given I would take a massive bet it'll be primarily
> aimed at consoles, and not the 16 vs 16 player servers, for PC players
> we're used to.
>
> It changed a long time ago guys!
>
> This weekend was a bit of a turning point for me- and I've only really
> just taken it all in. It's all changing for us, as gamers, and in my
> case both, but what puts food on the table, a director of a GSP.
>
> Tomorrow I'm going to be thinking about what our LTD company can
> branch out into, because game server hosting certainly isn't growing-
> those of you that have been watching the stats will have noticed
> there's almost 30% less servers online for PC multiplayer games than
> there were this time last year.
>
> On a final note, someone said earlier, how they are good enough to let
> us know before the game release....
>
> Do you not think they've worked out that only a small proportion will
> actually cancel the pre-order?
>
> And on a personal note, what really upsets me over this is that we've
> spent a small fortune porting out control panel / backend / entire
> system so it'll support Windows servers.
>
> I suppose we'll be able to host Garys Mod now!!!
>
> I guess we were a few releases too late!
>
> Apologies in advance for the horrible spellings and grammatical errors
> above- I wasn't planning to even think about this until work tomorrow.
>
> Oliver Warburton
> Managing Director
> INX-Network LTD
>
> INX-Gaming.com
> www.inx-gaming.com
>
> On 18 Oct 2009, at 23:20, James Landi wrote:
>
>> I would assume at a lan party you would have to setup one box in the
>> corner to host the game as if someone was sitting there. Everyone
>> should have less them 1ms ping .
>>
>> Now , would these boxes including all clients need to be able to
>> contact the mother ship to authenticate is another questions.  I
>> guess if they can do it on the console you should be fine.......
>>
>> Jim Landi
>> Rudedog
>> FPSadmin.com
>> Microsoft MVP, Games for Windows
>>
>>
>>
>> Vadim Clyne-Kelly wrote:
>>> Just wondering. How does all of this effect LAN play? Would be a
>>> huge loss if this couldnt be played at LAN parties or would it
>>> probably be the case of client listening servers? Anybody know of a
>>> LAN option?
>>>
>>> Thanks,
>>> Vadim
>>>
>>>
>>> 2009/10/18 James Landi <jim at landi.net <mailto:jim at landi.net>>
>>>
>>>   Richard, remember Activision hires Ryan to port the exe and other
>>>   files so they run on the Linux OS.  Ryan is a business man and I
>>>   would imagine he would like to continue any further business
>>>   practices with Activision on good terms.  He can not comment or
>>>   should comment on this.
>>>   It's simply not his fault, or doing.  All we can do is appreciate
>>>   all the things Ryan has done above these contracts with Activision
>>>   (release zero day patches for us)
>>>
>>>   Thanks Ryan, wish you got this contract, here's looking that you
>>>   get the Dice contract for BFBC2 and BF1943.
>>>
>>>
>>>   Jim Landi
>>>   Rudedog
>>>   FPSadmin.com
>>>   Microsoft MVP, Games for Windows
>>>
>>>
>>>
>>>   Richard GrosJean wrote:
>>>
>>>       You have got a nice ball rolling, sir.
>>>
>>>       What happens next though? Does Ryan C. Gordon beam down, snap
>>>       his fingers and release Linux bins? :-D
>>>
>>>       On Fri, Oct 16, 2009 at 2:08 AM, James Landi <jim at landi.net
>>>       <mailto:jim at landi.net> <mailto:jim at landi.net
>>>       <mailto:jim at landi.net>>> wrote:
>>>
>>>          First let me say that I will not be hosting or releasing
>>>       any files
>>>          for MW2,  With the lack of any response or support from
>>> IW or
>>>          Activision I see no reason to support them with my
>>> bandwidth,
>>>          community or access.  Hell after my public comments I may
>>>       not have
>>>          access to these files anymore, but that's fine I can move
>>> on to
>>>          other games and or hobbies rather quickly.  Sorry there's
>>> no
>>>          kissing ass on my end.
>>>
>>>          I've already informed my community that MW2 is a "must
>>> wait for
>>>          patch" title and not to pre-order or purchase on day one.
>>>
>>>          Not sure if any GSPs are pre-renting MW2 servers but you
>>>       should be
>>>          very careful and watch yourselves.  With the lack of any
>>>       real PC
>>>          related information, worst then any past Call of Duty
>>> title to
>>>          date, I can only feel that we are in for a very bumpy road
>>>       as well
>>>          as some very bad headaches.
>>>          If there's any type of dedicated server in the box, you
>>> already
>>>          know it's going to be Windows only, for god knows how long.
>>>        That
>>>          combined with unreleased system specs for the clients means
>>>       they
>>>          don't know what or how it's going to run.
>>>          Then there is this whole rumor about the PC version being
>>>       delayed.
>>>           It's been close to 2 weeks now and Activision, IW and or
>>>       402 have
>>>          yet to confirm or deny the rumors in public.   That can
>>>       only mean
>>>          they are trying to rush what ever they have out the door.
>>>           Unfortunately we'll have to pay for their rushing a
>>>       product that
>>>          unlike past Call of duty titles from IW their hearts are
>>>       not in it
>>>          this time.  Which means for us, a buggy game with many
>>> unsolved
>>>          issues when it's released.
>>>
>>>          With the lack of any information or simply communications
>>>       from IW
>>>          in regards to the PC side of this game so close to release,
>>>       what
>>>          make anyone think that we'll get the support after the game
>>>       ships?
>>>
>>>          Sorry for my rant Rudedog out.
>>>
>>>          Jim Landi
>>>          Rudedog
>>>          FPSadmin.com
>>>          Microsoft MVP, Games for Windows
>>>          _______________________________________________
>>>          cod mailing list
>>>          cod at icculus.org <mailto:cod at icculus.org>
>>>       <mailto:cod at icculus.org <mailto:cod at icculus.org>>
>>>
>>>          http://icculus.org/mailman/listinfo/cod
>>>
>>>
>>>
>>>
>>>       --         Richard GrosJean
>>>       richard.grosjean at gmail.com <mailto:richard.grosjean at gmail.com>
>>>       <mailto:richard.grosjean at gmail.com
>>>       <mailto:richard.grosjean at gmail.com>>
>>>
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>>>
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