[cod] Server behind NAT
Geoff Goas
gitman at gmail.com
Thu Sep 18 12:39:11 EDT 2008
Even in a DMZ, I still think you would need to have an interface with the
desired IP active on that machine.
On Wed, Sep 17, 2008 at 10:54 PM, Tyson <twisted at twistedgamingservice.com>wrote:
> Guys none of that matters. The mod looks at the +net_ip setting and gets
> the IP that way.
>
> When your behind a NAT router you can't bind to the Public IP unless he
> puts the machine running the servers in a DMZ zone in the router. Problem
> with that is all routers are flaky as all get out when it comes to DMZ
> zones.
>
> He will probably have to use Jokers suggestion and hard code it in the mod
> if possible.
>
> Other option is to turn the machine into your router per say so that it is
> before your current router. This would allow you to bind to your public IP
> but cause you more maintenance issues because you'll have to harded the
> machine and keep it up to date and learn more about networking.
>
>
> Tyson aka TwistedGamer
> Twisted Gaming Service
> http://www.twistedgamingservice.com
>
>
--
Geoff Goas
Network Engineer
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