[cod] Linux Debian server COD4 map uploads to clients very slow
Jeffro
jeffroiscool at gmail.com
Sun Mar 16 19:51:57 EDT 2008
I know your problem. You need to have maps for main and stuff i think like
in cod2 and not refer to the direct directory but to the directory before
it.
On Sun, Mar 16, 2008 at 11:43 PM, Steve <stevetm001 at blueyonder.co.uk> wrote:
> Hi Again..
>
>
>
> This is getting worse <grin>
>
>
>
> I have asked a friend to see if he can access/see my internal website and
> he can see the files…..
>
>
>
> I have uploaded the files to my hosting provider and I can see them, but
> the game is still failing to pick up the maps…
>
>
>
> Saying the file "" could not be found
>
>
>
>
>
> Right, another friend has come on line and he CAN get them from my hosting
> company….. YEAH…… its working….. oh, but I still can't <sigh>
>
> …
>
>
>
> Just tried with my server and its downloading at full speed…. Well … full
> speed for 768k upload J
>
>
>
> But I still can't access it from my game…. But that's not a big deal for
> me, because I have the files anyway and can put them in the correct place……
> <relief at last>
>
>
>
> Well, I thought … who cares if I can't download from my own server….
> Lets restart the game….
>
>
>
> And you probably guessed … I'm now downloading from the server…..
>
>
>
> Oh wooooo is me…..
>
>
>
> Well thanks for all your help and patience….
>
>
>
> A word of hard earned wisdom….. restart the game completely if you're
> having problems… and don't assume the #@%^"£$ game is working propaly <grin>
>
>
>
> Thanks again everyone….
>
>
>
> If you need any help, don't hesitate to ask J
>
>
>
> Regards
>
>
>
>
>
> Steve
>
>
>
> Ps. I thought I'd send this email now it looks like I'm working, others
> may benefit from my err… hard earned lesson.
>
>
>
> *From:* Steve [mailto:stevetm001 at blueyonder.co.uk]
> *Sent:* 16 March 2008 22:02
> *To:* cod at icculus.org
> *Subject:* RE: [cod] Linux Debian server COD4 map uploads to clients very
> slow
>
>
>
> Hi Guys..,
>
>
>
> The router is getting hits from outside, I have even changed it to www and
> tried different ports, 80 & 87 same result….
>
>
>
> Error message on server :-
>
> The httpdownload of "" failed, falling back to server
>
>
>
> … thought I would do some more experimenting before I posted and things
> are getting stranger….
>
>
>
>
>
> I have opened ports 80 to 89 in router and pointing them to 192.168.0.100
>
> Now, I have 5 internal websites setup on virtual servers on my Debian
> installation…
>
>
>
> http://192.168.0.100:81/ - brings up the correct internal website…
>
>
>
> as does … 82 – 83 – 84 – 87 – 89
>
>
>
> but, this is the strange thing….
>
> When I http://82.38.162.xxx:81/ I get the website on port 83
>
> When I http://82.38.162.xxx:82/ I get the website on port … 83
>
>
>
> I have now put "usermaps" and "mods" on my virtual server port 83….
>
>
>
> And when I do … http://82.38.162.xxx:/83/usermaps/ I can see the maps
>
>
>
> But COD4 won't and still reverts back to the server….
>
>
>
> Right, going to try test from my hosting companies server….
>
>
>
> If anyone can shed any light on this or has a spare 10 mins for an MSN
> chat / experimentation I would be extremely great full.
>
>
>
> Many thanks for reading…
>
>
>
> Regards
>
>
>
> Steve
>
>
>
>
>
> *From:* Geoff Goas [mailto:gitman at gmail.com]
> *Sent:* 16 March 2008 18:18
> *To:* cod at icculus.org
> *Subject:* Re: [cod] Linux Debian server COD4 map uploads to clients very
> slow
>
>
>
> can you enable logging on the router to see if a connection attempt is
> being made (and to what port) ?
>
> On Sun, Mar 16, 2008 at 2:15 PM, Steve <stevetm001 at blueyonder.co.uk>
> wrote:
>
> Hi Guys..,
>
> I Still have a problem with ftp downloads....
>
> The router is open on port 26 and redirects to 192.168.0.100 <the server>
>
> On the Linux console it says something like... client connecting to
> ftp:blablabla... connection failed... reverting back to server....
> The COD4 loading screen looks like its pointing to the correct
> location....
> it wasn't b4 and I received an error message...
>
> I can FTP into the user account I have created for COD4 with no
> problems...
> although it does take about 10 seconds to actually connect
>
> The server.cfg is as follows:--
>
> set sv_allowdownload "1"
> seta sv_wwwDownload "1"
> seta sv_wwwBaseURL "ftp://<username>:<password>@82.38.162.XXX:26/cod4"
> seta sv_wwwDlDisconnected "0"
>
> I have tested with my ftp client and it connects on port 26
>
> Any ideas?
>
> Thanks in advance.
>
> Regards
>
>
>
> Steve
>
> -----Original Message-----
> From: Joker{eXtreme+} [mailto:joker at mycallofduty.com]
> Sent: 10 March 2008 23:01
> To: cod at icculus.org
>
> Subject: Re: [cod] Linux Debian server COD4 map uploads to clients very
> slow
>
> Or set up an FTP server on the LAN and direct to that for downloads
>
> ~Joker
>
> ----- Original Message -----
> From: "Robert Mount" <rmount at pobox.com>
> To: <cod at icculus.org>
> Sent: Monday, March 10, 2008 1:55 PM
> Subject: Re: [cod] Linux Debian server COD4 map uploads to clients very
> slow
>
>
> > Hi Steve,
> >
> > That's normal. I think the max download direct from the server is
> > something like 12k. If you want faster, use HTTP redirect.
> >
> > --Rob
> >
> > On Mon, Mar 10, 2008 at 5:22 PM, Steve <stevetm001 at blueyonder.co.uk>
> > wrote:
> >>
> >>
> >>
> >>
> >> Hi Guys..,
> >>
> >>
> >>
> >> I hope someone can help...
> >>
> >>
> >>
> >> I have a Linux Server running Debian on a local network connected to
> the
> >> internet on a 20meg download 768 upload and COD4 running fine....
> >> except...
> >>
> >>
> >>
> >> When a client connect, if they haven't got the map... the server send
> it
> >> very slowly.... Even on my local network... when i connect locally.
> >>
> >>
> >>
> >> I'm new to Linux and COD4 servers, and it's bugging the hell out of
> >> me....
> >> from memory it used to send fine, but not anymore<sigh>
> >>
> >>
> >>
> >> Any help would be appreciated even if it's a point in the right
> >> direction.... so long as its not off a cliff <grin>
> >>
> >>
> >>
> >> Many thanks for taking the time to read.
> >>
> >>
> >>
> >> Regards
> >>
> >>
> >>
> >>
> >>
> >> Steve
> >>
> >>
> >>
> >> COD4 call sign Cobra - CobraUK
> >
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >
> >
> >
> >
> > --
> > No virus found in this incoming message.
> > Checked by AVG.
> > Version: 7.5.518 / Virus Database: 269.21.7/1323 - Release Date:
> 3/10/2008
>
> > 11:07 AM
> >
> >
>
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
>
>
>
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
>
>
> --
> Geoff Goas
> NOC Technician, http://www.interoptechnologies.com
> IT Specialist, http://www.goastech.com
> Administrator, http://www.anarchic-x.com
>
--
-----------------------------------------------------------------
Neko Neko Neko hontoni suki desu ^_^ ^_^ ^_^ ^_^ ^_^ ^_^ ^_^ ^_^ ^_^
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