[cod] Alpha Linux
Jay Vasallo
jayco1 at charter.net
Sun Dec 26 17:53:48 EST 2004
OK, I don't have 20 users to a box, so I am not too worried about the space
each user consums for maps. Most clients favor around 20 maps or less. I was
more worried about the file redirection.
Take a look at this:
I know I direct my clients to s file called http://site.com/downloads
and inside http://mysite.com/downloads/uo
http://mysite.com/downloads/main
http://mysite.com/downloads/mod
am I doing this all wrong, because it works.
If I link mod to main, the download it to their main folder insteand of mod
folder.
----- Original Message -----
From: "Luke Antins (Firestorm Games)" <luke at firestorm-games.net>
To: <cod at icculus.org>
Sent: Sunday, December 26, 2004 3:27 PM
Subject: Re: [cod] Alpha Linux
> If this is going to be "added" to the server please make it an option that
> can be enabled / disabled. I'd rather have files going into the correct
> directory's keeping them a "true" modification.
>
>> This would save us so much space where we can place the same map in one
>> directory
>> instead of two.
>
> I currently have:
> COD: 313 files (855M)
> COD:UO 89 files (388M)
>
> in my redirection system, serving around 20 users, there is only ever 1
> copy of a file because its linked to the other users / directory's with
> symbolic links!
>
> Kind Regards
> Luke Antins
> --
> [Firestorm Games]
> http://www.firestorm-games.net/
>
> On Sun, 26 Dec 2004, Jay Vasallo wrote:
>
>> Ryan if you are going to make another patch, is there anyway possible to
>> incorporate the same http url redirect like ut2004? Where it doesn't
>> matter what the folder is called?
>>
>> Just in case that doesn't make sense, where the folder can be named
>> "glorious" instead of "main" or "uo" and the client can still get it.
>> This would save us so much space where we can place the same map in one
>> directory instead of two.
>
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