[cod] CPU Usage

Jay Vasallo jayco1 at charter.net
Thu Dec 23 12:35:49 EST 2004


Ah nevermind, I see the older admins did it. I wonder how Pablo is doing????

=o)


----- Original Message ----- 
From: "Jay Vasallo" <jayco1 at charter.net>
To: <cod at icculus.org>
Sent: Thursday, December 23, 2004 11:29 AM
Subject: Re: [cod] CPU Usage


> So did it get cleared up? Or would you like it broken down even further?
> Cause I would like to clear it up if you need more explaining...
>
>
> ----- Original Message ----- 
> From: "Darren Rathbone" <darren at rathbone.org.uk>
> To: <cod at icculus.org>
> Sent: Thursday, December 23, 2004 6:25 AM
> Subject: RE: [cod] CPU Usage
>
>
>> That's what I thought, and the reason I removed it from the initial 
>> startup
>> configs we had.
>>
>> Just wanted it cleared up after reading Jay's post - so thx for the 
>> reply.
>>
>>
>> Darren Rathbone
>> darren at rathbone.org.uk
>> http://www.techspot.co.uk
>>
>>
>>
>>
>> -----Original Message-----
>> From: Matthew Cheale [mailto:say_ten at multiplay.co.uk]
>> Sent: 23 December 2004 12:21
>> To: cod at icculus.org
>> Subject: Re: [cod] CPU Usage
>>
>> There's no reason to use "+set fs_game uo" when starting a cod server, 
>> the
>> alternate binaries imply that anyway.  Adding that actually makes your
>> server
>> show up as a moded server in the serverlist.
>>
>> Darren Rathbone wrote:
>>> Sorry for hijacking someone else's thread...
>>>
>>>
>>>>You not even starting the United Offensive mod within your start line:
>>>>missing this paramter:
>>>>+set fs_game uo
>>>
>>>
>>> I'm not doing this on our servers, but everything seems to work fine. 
>>> Any
>>> advantages ??
>>>
>>> Incidently, we're running 2x20 slot gservers on 1 server. When pretty 
>>> full
>>> last night everything looked fine, no cpu-usage or memory issues.
>>>
>>> Thx
>>>
>>> Darren Rathbone
>>> darren at rathbone.org.uk
>>> http://www.techspot.co.uk
>>>
>>>
>>>
>>> -----Original Message-----
>>> From: Jay Vasallo [mailto:jayco1 at charter.net]
>>> Sent: 23 December 2004 11:38
>>> To: cod at icculus.org
>>> Subject: Re: [cod] CPU Usage
>>>
>>>
>>>
>>> Here's a small section of your script. This is basically all you need. 
>>> The
>>
>>> rest in the script is bells and whisles and it does one thing, "It keeps
>>> trying to restart a crashed server" . No good.
>>>
>>> PARAMS="+dedicated 2 +set ttycon 0 +set net_port $PORT +set fs_homepath
>>> '$DIR' +set sv_maxclient 14 +set sv_punkbuster 0 +set g_gametype bas 
>>> +map
>>> mp_foy +exec coduopublico.cfg +set com_hunkmegs 256"
>>>
>>> Place the gametype in the server.cfg
>>> Place the mapcycle in the server,cfg - You missing the entire mapcycle.
>>> Place "map rotate" at the bottom of the server.cfg
>>> You not even starting the United Offensive mod within your start line:
>>> missing this paramter:
>>> +set fs_game uo
>>>
>>> Try This for your startup paramter within your script:
>>>
>>> PARAMS="+dedicated 2 +set ttycon 0 +set net_port $PORT +set fs_game uo
>> +set
>>> fs_homepath '$DIR' +set sv_maxclient 14 +set sv_punkbuster 0 +exec
>>> coduopublico.cfg +set com_hunkmegs 256"
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> ----- Original Message ----- 
>>> From: "Pablo DD" <paddxxxx at arnet.com.ar>
>>> To: <cod at icculus.org>
>>> Sent: Thursday, December 23, 2004 5:15 AM
>>> Subject: Re: [cod] CPU Usage
>>>
>>>
>>>
>>>>but man, i have adm. RTCW, ET, Q3
>>>>
>>>>
>>>>the engine is always the same, for example, cod regular works OK, but
>>>>CODUO
>>>>not, im not running mods, ill give u a copy of the cfg, but, it wont 
>>>>work.
>>>>
>>>>www.fsbproject.com.ar/cfg.zip
>>>>
>>>>its the cfg file, and the script to start it.
>>>>
>>>>
>>>>----- Original Message -----
>>>>From: "Jay Vasallo" <jayco1 at charter.net>
>>>>To: <cod at icculus.org>
>>>>Sent: Thursday, December 23, 2004 7:59 AM
>>>>Subject: Re: [cod] CPU Usage
>>>>
>>>>
>>>>
>>>>>Thats the first sign of a crashed server. Looks like to me you have no
>>>>
>>>>clue
>>>>
>>>>>as to what is going on.....
>>>>>I will do you a favor and send you a link in the morning. This link 
>>>>>will
>>>>>have an entire setup ready to go. Make me a zipped folder with what 
>>>>>ever
>>>>>mods you have installed and a server.cfg.
>>>>>
>>>>>But you have to stop being a rude donkey!
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>----- Original Message -----
>>>>>From: "Pablo DD" <paddxxxx at arnet.com.ar>
>>>>>To: <cod at icculus.org>
>>>>>Sent: Thursday, December 23, 2004 4:51 AM
>>>>>Subject: Re: [cod] CPU Usage
>>>>>
>>>>>
>>>>>
>>>>>>if you u have nothing useful to say why dont you shut up, if you want 
>>>>>>a
>>>>>>picture of the problem, ill give a picture of the problem
>>>>>>
>>>>>>http://www.fsbproject.com.ar/picture.jpg
>>>>>>
>>>>>>
>>>>>>----- Original Message -----
>>>>>>From: "Andre Lorbach" <alorbach at ro1.adiscon.com>
>>>>>>To: <cod at icculus.org>
>>>>>>Sent: Thursday, December 23, 2004 7:51 AM
>>>>>>Subject: RE: [cod] CPU Usage
>>>>>>
>>>>>>
>>>>>>Maybe it's a bug, maybe it is related to less cpu cache maybe
>>>>>>whatever...
>>>>>>Point is YOU are not the one to decide how to solve bugs and YOU
>>>>>>are not the one to tell me what questions to ask!
>>>>>>So either unsubscribe or shut up if you can't help or
>>>>>>have nothing useful to say. Your pathetic flames are getting boring.
>>>>>>
>>>>>>I am just trying to get a picture of the problem, that's why I ask 
>>>>>>this
>>>>>>question,
>>>>>>and when you ever have done something like support ( I doubt you even
>>>>>>know what the
>>>>>>Word means ), you would now that this is a common way to analyze a
>>>>>>problem.
>>>>>>
>>>>>>--
>>>>>>Regards
>>>>>>deltaray
>>>>>>
>>>>>>
>>>>>>>-----Original Message-----
>>>>>>>From: Pablo DD [mailto:paddxxxx at arnet.com.ar]
>>>>>>>Sent: Donnerstag, 23. Dezember 2004 11:36
>>>>>>>To: cod at icculus.org
>>>>>>>Subject: Re: [cod] CPU Usage
>>>>>>>
>>>>>>>make me a favor a stop sending those emails with stupid questions.
>>>>>>>
>>>>>>>we are dealing with a bug that has been reported as soon as
>>>>>>>the game was launched, and  now i have to read the same
>>>>>>>bullshit again.
>>>>>>>
>>>>>>>And no, i dont use a yellow mouse, that discard the crap of
>>>>>>>scr_friendlyfire read only, bunch of pts.
>>>>>>>
>>>>>>>
>>>>>>>----- Original Message -----
>>>>>>>From: "Andre Lorbach" <alorbach at ro1.adiscon.com>
>>>>>>>To: <cod at icculus.org>
>>>>>>>Sent: Thursday, December 23, 2004 7:29 AM
>>>>>>>Subject: RE: [cod] CPU Usage
>>>>>>>
>>>>>>>
>>>>>>>Do us a favor and hit the unsubscribe button...oh  forgot I mean 
>>>>>>>email
>>>>>>>
>>>>>>>--
>>>>>>>deltaray
>>>>>>>
>>>>>>>
>>>>>>>>-----Original Message-----
>>>>>>>>From: Pablo DD [mailto:paddxxxx at arnet.com.ar]
>>>>>>>>Sent: Donnerstag, 23. Dezember 2004 11:11
>>>>>>>>To: cod at icculus.org
>>>>>>>>Subject: Re: [cod] CPU Usage
>>>>>>>>
>>>>>>>>what king of mind still thinks that the 80% of CPU usage is
>>>>>>>
>>>>>>>caused by
>>>>>>>
>>>>>>>>hunkmegs.
>>>>>>>>
>>>>>>>>Its damm game bug, for jesus!
>>>>>>>>
>>>>>>>>
>>>>>>>>----- Original Message -----
>>>>>>>>From: "Andre Lorbach" <alorbach at ro1.adiscon.com>
>>>>>>>>To: <cod at icculus.org>
>>>>>>>>Sent: Thursday, December 23, 2004 6:07 AM
>>>>>>>>Subject: RE: [cod] CPU Usage
>>>>>>>>
>>>>>>>>
>>>>>>>>What kind of server do you have?
>>>>>>>>How much mem, CPU speed and so on?
>>>>>>>>How have you configured your hunkmegs?
>>>>>>>>
>>>>>>>>Questions over questions...
>>>>>>>>
>>>>>>>>--
>>>>>>>>deltaray
>>>>>>>>
>>>>>>>>
>>>>>>>>>-----Original Message-----
>>>>>>>>>From: Geoff Goas [mailto:gitman at gmail.com]
>>>>>>>>>Sent: Donnerstag, 23. Dezember 2004 00:24
>>>>>>>>>To: cod at icculus.org
>>>>>>>>>Subject: [cod] CPU Usage
>>>>>>>>>
>>>>>>>>>so here we are again, revisiting this issue, yet now its worse.
>>>>>>>>>
>>>>>>>>>my base assault server is now getting consitent lag since
>>>>>>>>
>>>>>>>>the patch,
>>>>>>>>
>>>>>>>>>everyone's pings are above 100. something has to be done,
>>>>>>>
>>>>>>>or all my
>>>>>>>
>>>>>>>>>donaters are going to stop donating. i've already taken
>>>>>>>>
>>>>>>>>kursk out of
>>>>>>>>
>>>>>>>>>the rotation but it seems to be happing on every other map
>>>>>>>>>
>>>>>>>>>with 32 people its averaging at 85-90%!!!!! what is going on?
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>
>>>
>>>
>>
>> -- 
>> With regards,
>>
>> Say_Ten
>>
>>
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>
> 




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