[cod] Dr. D - This ones for you.

Jay Vasallo jayco1 at charter.net
Fri Dec 17 10:45:08 EST 2004


OK, How do I do this usuing your method?


----- Original Message ----- 
From: "Jay Vasallo" <jayco1 at charter.net>
To: <cod at icculus.org>
Sent: Friday, December 17, 2004 9:30 AM
Subject: [cod] Dr. D - This ones for you.


> Dr. D Wrote:
>
> "Because 10 servers your way will load 10 copies in to swap, 10
> copies in to memory, etc.  Using the method of symlinks, which
> is really nothing more than a link in the super block.  The super block
> maintains all information about which disk blocks belong tio which
> files.  For your simlink the new file entry simply gets the same
> inode id copied to the table.  Same inode, same code... With
> shared libraries in memory,  for the 10 servers only 1 copy
> exists in swap. Only 1 copy exists in memory.
>
> I hope this is more clear."
>
> Dr. D
>
>
> Can you please explain this a little further:
> Lets say I have my games in:
> /games/cod-server/coduo_lxded
> and the useres at:
> /home/user/cod-server/uo
>
>
> How does help this help this situation.
>
> Thanks =o)
>
>
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>
> ----- Original Message ----- 
> From: "Luke Antins (Firestorm Games)" <luke at firestorm-games.net>
> To: <cod at icculus.org>
> Sent: Friday, December 17, 2004 12:15 AM
> Subject: Re: [cod] COD 1.5 Patch is out! (any news on the linux server?)
>
>
> Hi Ryan.
>
> Thanks for the update! Its much appreciated.
> When you say Friday, do you mean this Friday? (ie today for us in Europe) 
> 17/12/2004 or do you mean 24/12/2004.
>
> Just want to make sure because of the timezones ;¬)
>
> Kind Regards
> Luke Antins
> --
> [Firestorm Games]
> http://www.firestorm-games.net/
>
> On Fri, 17 Dec 2004, Ryan C. Gordon wrote:
>
>>
>>> Anyone have any idea when the Linux server will be out?
>>
>> As early as Friday, I hope. It was supposed to be simultaneous, but we 
>> ran
>> into a last-minute snag with a pure-server issue and the Windows version 
>> got
>> shipped anyhow...mostly we're just juggling data files around to get the
>> packages to match up at this point.
>>
>> --ryan.
>>
>>
>
>
> 





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