[cod] New Linux COD server crash!
Eduardo E. Silva
esilva at silvex.com
Fri Nov 21 18:19:21 EST 2003
Ok, so having developer on, will not cause the server to crash just print
out info. Ok...
Anybody else is having this problem ??
Bryan Kuhn said:
> It has nothing to do with running mods, it has to do with running it in
> developer mode. That turns on script errors.
>
> -----Original Message-----
> From: Eduardo E. Silva [mailto:esilva at silvex.com]
> Sent: Friday, November 21, 2003 12:13 PM
> To: cod at icculus.org
> Subject: Re: [cod] New Linux COD server crash!
>
> This is a stock install NO MODS...
> Bryan Kuhn said:
>> Thats not a linux bug, its a script error. But you shouldn't be
>> running with developer on unless your developing a mod.
>>
>> Friday, November 21, 2003, 9:16:13 AM, you wrote:
>>
>>> Less than 12 hours...
>>
>>> ******* script runtime error *******
>>> dead entity is not an entity: (file 'maps\mp\gametypes\tdm.gsc', line
>>> 604)
>>> lpattacknum = attacker getEntityNumber();
>>> *
>>> called from:
>>> (file 'maps\mp\gametypes\tdm.gsc', line 600)
>>> checkScoreLimit();
>>> *
>>> called from:
>>> (file 'maps\mp\gametypes\_callbacksetup.gsc', line 65)
>>> [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage,
>>> sMeansOfDeath, sWeapon, vDir, sHitLoc);
>>> *
>>> ************************************
>>> ********************
>>> ERROR: script runtime error
>>> (see console for details)
>>> ********************
>>> ----- Server Shutdown -----
>>> Sending heartbeat to codmaster.activision.com
>>> ==== ShutdownGame ====
>>> ---------------------------
>>> Hunk_Clear: reset the hunk ok
>>> status
>>> Server is not running.
>>
>>
>>
>
>
> --
> Thanks,
>
> Ed Silva
> Silvex Consulting Inc.
> esilva at silvex.com
> (714) 504-6870 Cell
> (714) 897-3800 Fax
>
>
--
Thanks,
Ed Silva
Silvex Consulting Inc.
esilva at silvex.com
(714) 504-6870 Cell
(714) 897-3800 Fax
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