[cod] Server Crashing
Bryan Kuhn
bryan at infinityward.com
Mon Nov 10 19:36:27 EST 2003
Don't run with developer on.
Monday, November 10, 2003, 4:30:34 PM, you wrote:
> I have set up the CoD server using the beta release of the server and it
> works fine most of the time but will occasionally crash with the
> following errors:
> ******* script runtime error *******
> index 16 is an illegal objective index. Valid indexes are 0 to 15
> : (file 'maps\mp\gametypes\bel.gsc', line 1560)
> objective_delete(objnum);
> *
> called from:
> (file 'maps\mp\gametypes\bel.gsc', line 879)
> self check_delete_objective();
> *
> called from:
> (file 'maps\mp\gametypes\bel.gsc', line 274)
> spawnSpectator();
> *
> called from:
> (file 'maps\mp\gametypes\bel.gsc', line 210)
> self waittill("begin");
> *
> called from:
> (file 'maps\mp\gametypes\_callbacksetup.gsc', line 37)
> [[level.callbackPlayerConnect]]();
> *
> ************************************
> ********************
> ERROR: script runtime error
> (see console for details)
> ********************
> ----- Server Shutdown -----
> Sending heartbeat to codmaster.activision.com
> ==== ShutdownGame ====
> ---------------------------
> Hunk_Clear: reset the hunk ok
> I cannot find a pattern based on maps etc, has anyone else had this
> problem or know how to fix it.
> Also, and unrelated, how do you turn on logging, I have put:
> +set developer 2
> +set logfile 3
> in my configs but cannot find the logfile. Do you know if this is
> correct, and if so where does the logfile get saved to?
> Thanks
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