[cod] Memory usage
Joe Brown
joe at overdrivepc.com
Sun Nov 9 21:32:51 EST 2003
I've tried nextmap quit, but it has no effect on CoD from what I've been able to discern. My presumption; this is because the map rotation is not like quake. It doesn't appear to use nextmap.
Is there a means to set the map rotation like quake, using a nextmap script instead of the built-in rotation scheme?
-Joe
MOH:CoD wrote:
>instead of "map quit", just use "quit"
>set nextmap "quit"
>----- Original Message -----
>From: "Joe Brown" <joe at overdrivepc.com>
>To: <cod at icculus.org>
>Sent: Sunday, November 09, 2003 2:12 PM
>Subject: Re: [cod] Memory usage
>
>
>
>
>>I have a linux server. It's lasting about 4 hours between crashes...
>>Well, it doesn't quite crash, it gets stuck on the scoreboard. I figure
>>okay, 4 hours is cool. I'll automate an rcon quit command every 4 hours.
>>
>>I can do that, but I'd like to set nextmap to "quit" like I do with the
>>quake server, but that has no effect on CoD. Is there any way to issue
>>a specific command at map change, or could I insert something like:
>>
>>"gametype none map quit" at the end of the rotation?
>>
>>Thanks,
>>-Joe "shmengie"
>>
>>
>>
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