Finger info for marco@icculus.org...


This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.

* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing

= 2025-05-26 ==================================
~ HUDC: Allow developers to handle drawing their own chat

Was there during the Overturn Network Test yesterday,
for which you can still grab a build here:
https://www.moddb.com/mods/overturn/downloads/overturn-operation-deathmatch

And you can read some blurbs here:
https://www.moddb.com/mods/overturn/news/ping-playtest-over

This build was put together over several months, but I got to spend
a week or two helping with bugs and whatnot. This total conversion
seemingly changes everything, while at the same time everything
is done using the new text based stuff, including game modes and items.
The only major piece of code is the HUD, which resides in its own hud.dat file.

Pick the files apart and you too, can make a Half-Life multiplayer conversion
without writing any code.

When this .plan was written: 2025-05-26 14:54:09
.plan archives for this user are here (RSS here).
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