fThis is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.
* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing
= 2025-05-16 ==================================
This week we've been playtesting everything to gear up
for the release of a few things.
CS is back to operating as normal? Just needs
the HUD shoved into its own module.
For that I may have to expose a few more APIs
to the HUD progs, to deal with the radar.
We got a visitor yesterday, will catch a movie
later.