This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.
* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing
= 2025-04-29 ==================================
~ integrating animations into the various projects
that we control
= 2025-04-28 ==================================
* player animation system redone, now HL1/2/CS
are using the same exact code, with all data
derived from decl. fallbacks automatically chosen too.
* bunch of other game specific fixes I can't recall