Finger info for marco@icculus.org...


This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.

* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing

= 2025-04-28 ==================================
* player animation system redone, now HL1/2/CS
  are using the same exact code, with all data
  derived from decl. fallbacks automatically chosen too.
* bunch of other game specific fixes I can't recall

When this .plan was written: 2025-04-29 04:49:09
.plan archives for this user are here (RSS here).
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