This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.
* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing
= 2025-04-8 ===================================
* Localization resource handler for compatibility
with HL1/HL2 (Steam)
* cvar: fonts_ttfOnly, to avoid use of bitmapped
fonts in the text drawing routines
* ncProjectile: better endpos testing for offset effects,
detonations
* improved logging, showing you which module and component
system it belongs to (client, server, menu; general, object)
= 2025-04-7 ===================================
* ncItem: implemented inv_bonushealth from Quake IV
* ncItem: implemented inv_bonusarmor
* ncSurfacePropEntity: add Inputs "AddBonusHealth" and "AddBonusArmor"
* ncSurfacePropEntity: add outputs "OnHalfHealth", "OnDamaged",
"OnDamagedByPlayer", "OnDeath"
* ncItem: add 'pickupFlash' key, for the "bf\n" type effect.
Soon. Not much longer.
Past week I was not motivated to write much.
It comes and goes.