Finger info for marco@icculus.org...


This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.

* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing

= 2025-03-20 ===================================
~ merging Nuclide Developer into master branch

= 2025-03-19 ===================================
~ merging Nuclide Developer into master branch
* unbreak rewolf/
* Implemented GCChemGunGlob, which mostly complete
  already. The US manual described the inner workings
  of the chemical gun well enough. Only missing some
  audiovisual components and organic/metal dmg multipliers
  being applied. Looks like the missile launcher will take more
  work than the Chem Gun which is not what I had expected.
* rewolf/hud.dat now exists and handles the GC HUD
* valve/hud.dat now exists and handles the HL1 HUD for RT

= 2025-03-18 ===================================
~ merging Nuclide Developer into master branch
* 3wave CTF implemented in dmc/
* grappling hook in ncAttack

= 2025-03-17 ===================================
~ merging Nuclide Developer into master branch
* added ncCaptureItem, ncCapturePoint
* CTF restored in gearbox/
* added HLHUDCounter, based off env_hudcounter

HELLO EARTHLINGS, new week.

When this .plan was written: 2025-03-20 17:01:09
.plan archives for this user are here (RSS here).
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