Finger info for marco@icculus.org...


This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.

* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing

= 2024-10-25 ===================================


Busy been life today and yesterday.

= 2024-10-23 ===================================


Did the ground work and then Spoike did the hard
part of making .doll files work on HLMDL.


= 2024-10-22 ===================================
* NSMonster: add "flying", "fly_offset" key
* NSMonster: add "static" key
* NSEntity: SpawnDefOffset input added
* NSRenderableEntity: SpawnDefAttachment added
* NSRenderableEntity: SpawnDefBone added
~ VGUI Server Browser
~ Decl player anim feeds
~ Monster work


= 2024-10-21 ===================================
* NSMonster: add "ragdoll" key
* RT: add 'invasion' game rules, set g_gametype invasion
* NSMonster behaviour fixes
* RT: work on monster decl

When this .plan was written: 2024-10-25 15:02:08
.plan archives for this user are here (RSS here).
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