This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.
* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing
= 2024-10-15 ===================================
~ documentation clean-up
~ write tutorial: create weapons
~ write tutorial: create items
~ write tutorial: create gamerules
Things have gotten very stable, we have hardly changed
the spec around the decl classes, so it is time to start
updating documentation for them, polish them so they can
be used when we release to educate everyone on what's new,
how to use it and all that stuff.
= 2024-10-14 ===================================
* declManager added, so we can pass decl references between progs, for multiprogs
* fix env_sprite in Source Engine maps from not drawing their material
~ documentation clean-up
New week, I did some hacking this weekend on
materials and things.