Finger info for marco@icculus.org...


This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.

* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing

= 2024-10-10 ===================================

Day started

= 2024-10-09 ===================================
* rewritten buy weapon/ammo equipment code


= 2024-10-08 ===================================
* finished CS gamerule port
* CS now reads player team spawn info from de
* fixed client game in CS to not use client/pointerstat anymore
  to query variables.


= 2024-10-07 ===================================
* started port/rewrite of FreeCS gamemode in sandboxed progs
  (this allows people to make derivative gamemodes easier)
  this marks the rewrite of the last remaining component from
  the original, pre-Nuclide OpenCS.

I hacked some more on the src/menu-vgui this weekend.

It appears that builds for GoldSrc sometime within 2005
introduced a bug that messes with VGUI components positions
and/or alignment. So I am using a pre-2005 build for reference
in re-building the VGUI menu.

You can see it on the scrollbar, here:

https://ia903402.us.archive.org/14/items/half-life-build-2526/2526%20-%20HL.png
https://dn720006.ca.archive.org/0/items/half-life-build-3213/3213%20-%20HL.png
https://ia804505.us.archive.org/32/items/half-life-build-4617/4617%20-%20HL.png

Note how only the first one (2526) is correct.

When this .plan was written: 2024-10-10 16:06:08
.plan archives for this user are here (RSS here).
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