This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.
* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing
= 2024-07-22 ===================================
base_pbr will be merged into base
put HUD into NSView callback class for 2D elements?
= 2024-07-22 ===================================
* CSHostage superclass in FreeCS
* menu-vgui links against platform headers now
* look into lightmapped glsl issue with deluxemapping intensity
* rebased base/ and make it all modern again