Finger info for marco@icculus.org...


* pushed all unstaged code to the invidual games
regression test

game-specific todo:

FreeDMC work this week:
super shotgun viewmodel screws up
teleporters need to be able to telefrag
server needs trail/particle files
glowshell on viewmodels have wrong colors
powerup sounds may not be accurate?
crowbar p model shows in 1st person on hit?
testserver is not loading all player models?

FreeCS work this week:
kicked players need to drop their items (bomb) at the right location!
dropped items seem to respawn (they should get deleted) at 0 0 0
ensure rate setting is sensible
timer should (visually) change to countdown timer?
VIP does not have the right model set!
doors in es_jail busted
convert more sounds to soundDef
mounted guns need better exit state
csprogs.dat will not be dowloaded from dlcache. Spoike pls fix


FreeDMC work last week:
* fix client crash that happens when info_intermission has no target

FreeCS work last week:
* hostages need better pathfinding
* add nodes to the maps for them to follow
* chicken hitbox renders
* italy bottles don't de-render?
* env_shooter should be more accurate to HLs now
* viewmodel in first person spectator does not rotate
* ambient sounds are not working?

When this .plan was written: 2024-01-08 18:42:09
.plan archives for this user are here (RSS here).
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