Finger info for marco@icculus.org...


today I spent time on op4 ctf.
still loads to do there. as always.

yesterday we watched the WWDC thing, people are still losing their mind about it. let's go back to work shall we?

but before that, I do have a dentist appointment.

== june 6 ==
* added vgui menus for team and character selection
* ctf gamerules now get loaded when detecting a CTF map
* players can now take a flag
+ players spawn to the right ctf spawn (info_ctfspawn)
+ players visibly carry ctf flag
+ players drop ctf flag upon death, disconnect (or any failure state)
ctf mode gets detected by info_ctfdetect


== june 7 ==
* ctf hud icons are now implemented
* ctf gameloop done
* ctf sounds play
item icons in scoreboard (global)
flag icon in scoreboard (global)
flag return upon team member pickup
base model needs to change skin when flag gets removed

When this .plan was written: 2023-06-07 18:00:35
.plan archives for this user are here (RSS here).
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