Finger info for marco@icculus.org...


What's in my usr/share/games?

FreeHL has its own 'Project' page up at http://www.frag-net.com/
that provides regular binary updates. So please check that out.

Since people were asking how I have my Half-Life data set-up, here you go:

eukara@m75q:~$ find /usr/share/games/halflife/ -type f | grep -v gearbox
/usr/share/games/halflife/valve/xeno.wad
/usr/share/games/halflife/valve/liquids.wad
/usr/share/games/halflife/valve/settings.scr
/usr/share/games/halflife/valve/decals.wad
/usr/share/games/halflife/valve/music/track17.wav
/usr/share/games/halflife/valve/music/track05.wav
/usr/share/games/halflife/valve/music/track28.wav
/usr/share/games/halflife/valve/music/track25.wav
/usr/share/games/halflife/valve/music/track06.wav
/usr/share/games/halflife/valve/music/track24.wav
/usr/share/games/halflife/valve/music/track04.wav
/usr/share/games/halflife/valve/music/track23.wav
/usr/share/games/halflife/valve/music/track15.wav
/usr/share/games/halflife/valve/music/track19.wav
/usr/share/games/halflife/valve/music/track16.wav
/usr/share/games/halflife/valve/music/track10.wav
/usr/share/games/halflife/valve/music/track11.wav
/usr/share/games/halflife/valve/music/track26.wav
/usr/share/games/halflife/valve/music/track21.wav
/usr/share/games/halflife/valve/music/track08.wav
/usr/share/games/halflife/valve/music/track13.wav
/usr/share/games/halflife/valve/music/track07.wav
/usr/share/games/halflife/valve/music/track12.wav
/usr/share/games/halflife/valve/music/track27.wav
/usr/share/games/halflife/valve/music/track09.wav
/usr/share/games/halflife/valve/music/track18.wav
/usr/share/games/halflife/valve/music/track22.wav
/usr/share/games/halflife/valve/music/track20.wav
/usr/share/games/halflife/valve/music/track14.wav
/usr/share/games/halflife/valve/music/track02.wav
/usr/share/games/halflife/valve/music/track03.wav
/usr/share/games/halflife/valve/server.cfg
/usr/share/games/halflife/valve/spraypaint.wad
/usr/share/games/halflife/valve/halflife.wad
/usr/share/games/halflife/valve/pak0.pak
/usr/share/games/halflife/valve/woncomm.lst
/usr/share/games/halflife/valve/profile.lst
/usr/share/games/halflife/valve/liblist.gam
/usr/share/games/halflife/valve/mapcycle.txt
/usr/share/games/halflife/valve/gfx.wad
/usr/share/games/halflife/valve/media/launch_dnmenu1.wav
/usr/share/games/halflife/valve/media/valve.avi
/usr/share/games/halflife/valve/media/sierra.avi
/usr/share/games/halflife/valve/media/launch_select2.wav
/usr/share/games/halflife/valve/media/launch_glow1.wav
/usr/share/games/halflife/valve/media/launch_select1.wav
/usr/share/games/halflife/valve/media/logo.avi
/usr/share/games/halflife/valve/media/launch_deny1.wav
/usr/share/games/halflife/valve/media/launch_upmenu1.wav
/usr/share/games/halflife/valve/media/launch_deny2.wav
/usr/share/games/halflife/valve/cached.wad
/usr/share/games/halflife/logos/camp1.bmp
/usr/share/games/halflife/logos/gun1.bmp
/usr/share/games/halflife/logos/8ball1.bmp
/usr/share/games/halflife/logos/chuckskull.bmp
/usr/share/games/halflife/logos/skull.bmp
/usr/share/games/halflife/logos/lambda.bmp
/usr/share/games/halflife/logos/splatt.bmp
/usr/share/games/halflife/logos/chick1.bmp
/usr/share/games/halflife/logos/smiley.bmp
/usr/share/games/halflife/logos/v_1.bmp
/usr/share/games/halflife/logos/tiki.bmp
/usr/share/games/halflife/logos/devl1.bmp
/usr/share/games/halflife/logos/andre.bmp

The files all originate from the original disc pressing of Half-Life,
version 1.0.0.5 - with the music tracks having been bchunk'd out
of my local rips of said disc.

The reason I prefer having the OG disc data is so I can apply the
patches separate in my ~/Library/Games/Half-Life directory and can
always roll back to a vanilla, OG retail-disc experiences.

I try to do this with the other games I have installed of
course too. Quake is in /usr/share/games/quake etc. and all
of my game installs also have their manuals/readme stored inside
/usr/share/doc/gamename-version just like everything else in Slackware
Linux.

Oh and a pixmap for user in window managers like FVWM (although
I use WindowMaker and GNUstep) just for completeness.

OTHER THAN THAT IT IS FRIDAY which means we'll get pizza and soda.

When this .plan was written: 2023-02-17 17:49:02
.plan archives for this user are here (RSS here).
Powered by IcculusFinger v2.1.27
Stick it in the camel and go.