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FTE Engine compile settings for TW

These are the commands I execute for building a custom TW engine build.

#!/bin/sh
make clean

make makelibs FTE_TARGET=win32 ARCH=i686-w64-mingw32
make m-rel FTE_CONFIG=wastes FTE_TARGET=win32 ARCH=i686-w64-mingw32
make makelibs FTE_TARGET=win64 ARCH=x86_64-w64-mingw32
make m-rel FTE_CONFIG=wastes FTE_TARGET=win64 ARCH=x86_64-w64-mingw32
make makelibs FTE_TARGET=linux32 ARCH=i686
make m-rel FTE_CONFIG=wastes FTE_TARGET=linux32 ARCH=i686
make makelibs FTE_TARGET=linux64 ARCH=x86_64
make m-rel FTE_CONFIG=wastes FTE_TARGET=linux64 ARCH=x86_64

For compat, wastes' config is configured to compile the dependencies statically,so luckily for us FTE has the makelibs entry in the Makefile so that we can
conveniently pull and integrate the latest stable libs for Win32, Win64 and
both Linux32 and Linux64.

Either way, It's not up on the FTE SVN - as it's such a game-specific thing.
Maybe this is something you were looking for? Maybe not. Oh well.

-- Marco

When this .plan was written: 2018-11-06 15:50:57
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