This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.
* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing
= 2025-07-16 ==================================
~ CS radar
= 2025-07-15 ==================================
~ CS radar
I spent way too much time hunting down a bug
involving weapons that keep getting removed
from the inventory. Since I was working in the
networking code, I felt it was something I was
doing there. Turns out it was not even networking related!
A freaky class function causing undefined behaviour.
And originally done to try to suppress compiler warnings
that really don't matter.
Enjoy the rest of your week...
= 2025-07-14 ==================================
* completed reference kill messages in base/
* fix all compiler warnings I've accumulated til today
* HL hud kill notifications