Finger info for marco@icculus.org...


This is my current worklog.
Updated daily and archived by the weekend.
Currently mostly working on Nuclide and connected games.

* = Completed
+ = Completed at later date than specified
- = Cut/discarded at a later date
~ = Ongoing


= 2025-07-22 ==================================
* CS radar
~ LOGGING!

Been improving logging.
Also studying the history of logging in id Tech games,
at least the ones I missed.

Outputting a somewhat compatible format with existing
parsers, but then you come across games like Q3A
which tie weapon identities to numbers.

Call of Duty seems to be sensible, and even tracks
body hit locations.

Might be a good idea to map them!

When this .plan was written: 2025-07-22 20:26:10
.plan archives for this user are here (RSS here).
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