MojoPatch:
Now open source! http://icculus.org/news/news.php?id=2040
Shrek 2:
Gone gold.
OpenAL:
God, I need to get back to working on this.
Duke3D:
Latest CVS builds and runs on Solaris/x86 (and presumably Solaris/sparc, too).
UTPG:
We're bringing in Steven Fuller ("relnev") to do some UTPG hacking. Beyond
doing consistently quality work, I expect his mere presence will keep my ass
in gear to get the Mac and Linux ports done.
Unreal Tournament 2003:
Mac 2225.2 is out. Hit the mirrors.
I'm going to do a Linux 2225.2 build, since there's about a million little
Unix fixes that went into the Mac port that would benefit Linux users...and
Linux 2225.0 was a crappy build anyhow. After that, I feel pretty good about
closing the book on ut2003 for good.
Unreal Tournament 2004:
If Mac retail installer crashes on you, use this:
http://icculus.org/~icculus/tmp/UT2004-mac-updated-installer.tar.bz2
Linux (x86 and amd64) official 3236 patch (new build with load times fixed):
http://icculus.org/news/news.php?id=2064
MacOS X (un?)official 3236 patch (YES, this is newer than 3229):
http://icculus.org/news/news.php?id=2064
Call of Duty:
1.4 is out, now with PunkBuster support: http://www.callofduty.com/patch/
Postal 2 Share the Pain:
Linux demo: http://icculus.org/news/news.php?id=1816
Linux retail: In beta testing (apply at http://www.linuxgamepublishing.com/)
Mac retail: In beta testing (no more applications, please!)
America's Army:
2.1.0 is out for Linux and Mac: http://icculus.org/news/news.php?id=2046
Other stuff:
(Subversion pissing and moaning snipped. Check the archives.)
--ryan.