Now open source! http://icculus.org/news/news.php?id=2040
Just added zlib support, since files to be added are copied verbatim into the
patchfile, which in the case of the Neverwinter expansion packs, means you
could end up with a patchfile that's around a gigabyte. Now I can get the
thing onto a CD-ROM, comfortably.
Patches from xdelta could use zlib, too, but don't at the moment.
I think we have a Gold Master, but don't quote me on that. It's VERY close,
at any rate.
Interesting note about Apple at http://openal.org/ ... the latest openal.org
CVS has 5.1 support on OSX. Sweet!
Latest CVS builds and runs on Solaris/x86 (and presumably Solaris/sparc, too).
We're bringing in Steven Fuller ("relnev") to do some UTPG hacking. Beyond
doing consistently quality work, I expect his mere presence will keep my ass
in gear to get the Mac and Linux ports done.
Unreal Tournament 2003:
Mac 2225.2 is out. Hit the mirrors.
I'm going to do a Linux 2225.2 build, since there's about a million little
Unix fixes that went into the Mac port that would benefit Linux users...and
Linux 2225.0 was a crappy build anyhow. After that, I feel pretty good about
closing the book on ut2003 for good.
Unreal Tournament 2004:
If Mac retail installer crashes on you, use this:
If the installer just quits at startup without crashing, eject the disc and
reinsert it after unmounting the disc image you made or pirated. Other
people have noted that if your keyboard is set to Japanese input, the
installer might give up without warning at startup. Don't know why yet, and
I've only had one report of this. Switching to a US keyboard layout in
System Preferences, just for the installer, definitely fixes this.
If you're getting kicked for some invalid playerskins thing, update to
the latest patch.
Linux (x86 and amd64) official 3204 patch (with KIntersect fix!):
MacOS X (un?)official 3204 patch:
Call of Duty:
1.4 is out, now with PunkBuster support: http://www.callofduty.com/patch/
Postal 2 Share the Pain:
Linux demo: http://icculus.org/news/news.php?id=1816
Linux retail: In beta testing (apply at http://www.linuxgamepublishing.com/)
Mac retail: In beta testing (no more applications, please!)
2.1.0 is just about done now.
Apparently I'm speaking at LinuxWorld in San Francisco, if you want to come
and throw underwear or rotten fruit. Or rotten underwear and fruit.