Interesting note about Apple at http://openal.org/ ... the latest openal.org
CVS has 5.1 support on OSX. Sweet!
Apparently jonof and Ken Silverman have an OpenGL renderer for Build...that's
awesome work, guys! We're looking at integrating it with the icculus.org
tree if possible, so the Linux and Mac people can take a looksie at it, too.
We're bringing in Steven Fuller ("relnev") to do some UTPG hacking. Beyond
doing consistently quality work, I expect his mere presence will keep my ass
in gear to get the Mac and Linux ports done.
Unreal Tournament 2003:
Mac patch 2225.1 is out:
2225.2 is in testing right now, so we can put this damned thing to bed.
Unreal Tournament 2004:
If Mac retail installer crashes on you, use this:
If the installer just quits at startup without crashing, eject the disc and
reinsert it after unmounting the disc image you made or pirated.
Mac users being kicked for some PlayerSkins thing should stop automatically
later today without a client-side patch. I think. VoIP fixes coming soon.
Linux/amd64 users should use this until there's an official patch:
Linux/x86 users should use this until there's an official patch:
Call of Duty:
1.3 Patch is out! http://www.callofduty.com/patch/
After installing 1.3, you will want to drop this updated build
into your installation:
That fixes the weird bug with MP44 bullets shooting off to the right. All
1.3 admins are encouraged to update to this build.
Don't use that build with external "iron sight pk3 fixes". Just replace
the game binaries with the above build and remove the external hacks.
We need Mac beta testers! http://icculus.org/news/news.php?id=1993
Share the Pain demo for Linux now available:
We are beta testing the retail Linux version right now. Don't email me
asking to get in on the beta; I don't control it.
The 2.0.0a patches for GNU/Linux and MacOSX are now available. Details are