Still need to get Bargle's console and such into the icculus.org CVS, but
everyone is stretched too thin to do so at the moment. We'll get it there
soon. Not counting the Mac port, we're really just about done with everything
we wanted to do with Duke3D.
Server is out. Details here.
Beta 1 of the Linux client is avaiable. Get it.
The First Encounter: Beta three is out.
The Second Encounter is now available, too!
Details are here.
Time to work on ssam is non-existant, and there will probably not be another
build for Linux for the foreseeable future, if ever.
Unreal Tournament 2003:
2225 patch is out.
Digital Extremes Bonus Pack is out.
Epic Bonus Pack is out.
New demo is out, for those that want to try it with all the bug fixes but
haven't put down their money yet.
I think we have a solid Mac demo now...it's passing through the channels to
go public. Have patience, grasshopper.
By the way, the latest CVS of OpenAL works correctly with the commercial
Open Sound System drivers from 4Front, so if you've been having trouble
with UT2003 on their drivers, either build the latest CVS and replace the
openal.so in the game's system directory or download the prebuilt one
on the front page of http://www.opensound.com/
(America's Army and future Unreal titles will use the fixed version, so
you should only need to patch existing games, like UT1, and maybe Rune
There will be another Linux dedicated server patch (that's compatible with
Spearhead 2.15), but...I'm fucking swamped. I'll let you know when it's here.
(Please, no more beta testing applications. Thanks!)
Just handed out a 1.7.0 compatible beta to the testers. Hoping there's
some good audio fixes from the new openal.so I packaged up.
Don't you never say an unkind word about the Time! Me and Silent Bob
modeled our whole fuckin' lives around Morris Day and Jerome. I'm a
smooth pimp who loves the pussy, and Tubby here's my black man servant!